Have you ever played a map that used terrain to make 3D walls? Well, in this guide, I’ll teach you how to make 3D terrain, as well as methods to use it, tips, and important rules when making it!
Lets get right into it!
Table of contents:
How to make 3D terrain!
To start, Trace out the border of the top of your “cliff” in wall on layer 2.
Then, fill it in with floor (Also on layer 2)
When making 3D terrain, it’s really important to only put your lower terrain below
Use terrain that goes together
This one is a no-brainer. if your two choices don’t match, don’t use them! Putting purple sand and red plastic together won’t go well, but grass and dirt is always a solid choice.
Last time I made a guide like this, it got flagged for some reason, just warning.
Anyways, this explains the process of layering fast and efficiently. I wish I had this when I had to learn it.
well technically you could do the opposite, it depends where you want the (i don’t know how to describe it) squiggly things on a higher terrain block when it meets a lower layer terrain block
i love this one! great for shadows
btw you can make one without the dark stone, just use a non-border no-collision (depends) barrier with a transparency of your choice
nice, you can probably also mention that space+cinema carpet go well together, i didnt notice the cinema carpet for a while lol
i really like this, it looks like the ooze is consuming the island but just a few suggestions:
try making them less drippy lol
you can make the space terrain on a higher layer and make the purple terrain (purple grass?) on a lower terrain, just place terrain on them and delete the unwanted terrain layer (ie once you’ve placed a higher terrain on space and a lower one on the purple grass, delete the unwanted terrain layer for each of them)
nice guide!
this would improve the quality of a lot of maps
note that 3d terrain would work better with rounded terrain (frozen lake, dirt, dry grass, grass, water, etc.) and not with square terrain (boardwalk, stone, castle tiles, etc.)