Before we start, credit to
hello today i will show you how to make a LIVE player counter. that’s right, ITS LIVE aka it can see when a player leaves WOW!!!
anyways lets get to the tutorial
finished product <a class="lightbox" href="https://forum.creative.gimkit.com/uploads/default/original/2X/d/db102927770e348866c74f9e085f34423b5c10b3.jpeg" data-download-href="https://forum.creative.gimkit.com/uploads/default/db102927770e348866c74f9e085f34423b5c10b3" title="image">[image]<…
This is a add on guide that uses black holes guide to make it end at 1 player:
WARNING: AUO IS A NEW CONECPT STILL BEING RESEARCHED. THIS TUTORIAL IS NOT A FULL LIST OF EVERYTHING RELATED TO AUO.
Yep, this is a purple tutorial. However, Advanced Update Order (AUO) is such a weird and complex thing that I think it deserves it.
What is Advanced Update Order?
AUO is the order that gimkit does things. You can think of it like a list of things: Move the player, then check if player is tagged, then check if player is josh, etc. Normally, AUO doesn’t matter too much. However, i…
Lets get started!
NOTE: This will not work unless you place the wires in the right order
Materials
1 lifecycle
1 counter
1 trigger
1 property
1 relay
Step 1: The Live Player Counter
The life cycle and the relay should have default settings. Set the repeater stop strategy to receiving on a channel, and DON’T PUT ANYTHING. Make the task interval 0.5. Wire the repeater to the counter:
Repeater runs task – Reset Counter. Now, wire the repeater to the relay Repeater runs task – Trigger Relay. Wire the relay to the counter. Relay Trigger – Increment Counter. The player counter is complete!
Part 2: End at 1 Player"
Make a global number property. It should be called “Players”. In the property section of the counter, make the property “players”. Now make a trigger. make the third wire from the repeater:
Repeater runs task - Trigger
The trigger blocks should be this:
Now make a end game device that ends the game when receiving on end. We are done.
NOTE: This will make it so you can’t solo the game.
Also, if you don’t want it to end just don’t do the second part
How hard do you think this is?
14 Likes
Good Job with giving credit. I feel like not a lot of users do that.
6 Likes
Also shouldn’t this maybe have the battle-Royale tag?
4 Likes
No, but a player counter could be useful in like among us or something.
5 Likes
Coral
October 22, 2023, 7:15pm
6
Quick question, true this is useful for amount us and battle royale, but couldn’t you disable soloing in the settings! Other than that, Great guide!
5 Likes
I just saying you can’t use solo with this
4 Likes
Couldn’t you update the player counter only when say a player gets knocked out?
3 Likes
potato1
October 24, 2023, 10:05pm
10
true, that would save lag, but in a battle royale there are 2 players left, 1 leaves, then it won’t end
3 Likes
wait, but how did you get the “end property”
2 Likes
Haiasi
December 13, 2023, 11:25pm
13
It’s not a property, it’s a channel that broadcasts a message on channel to the end game device to you guessed it, end the game .
4 Likes
This will be very useful. Thanks for sharing it with the community!
3 Likes
wait, it still does not work
2 Likes
and hello fellow fox brother
3 Likes
Did you follow the complete guide? I think that it is explained well.
3 Likes
But, how did potato 1 get the channel end in the trigger code?
2 Likes