🟩 How to check for multiple players

so im working on a Topdown brawlhalla kind of game and made 2 modes, npc’s and pvp. for the pvp mode you need 2+ people so i came up with this.

{Use’s}
teleport the players to the starting spot of your game once you have enough people.
or if you have a power up that requires multiple people then this guide will show you how.

the guide

first you need a zone wired to a counter. Player enters zone > increment counter.

then in the zone go to channels then make a channel called “decrease counter”.
image

then go to the counter and add the channel to “decrement counter when receiving on”
image

then make the target value this can vary depending on the game im doing 2 tho cus i need 2 people to start.
image

now teleport the players to the starting spot of your game. if you have a power up that requires multiple people.


if you have a power up that requires multiple people. make a channel that you can use however you like!
image

Guide by @Edwards aka Leo

1 Like

Nice guide!

1 Like

Thanks!

How to make a LIVE player counter :yellow_square:
How to make a live player counter that ends the game at 1 player! 2/10
this is pretty basic and has been done better (at least in my opinion)
maybe add an explanation or some humor.

also the like button is there for a reason, and the character limit is there to limit this from happening.

6 Likes

technically all you need is a global scope and link it up to a checker