I need help making it so my battle royal ends when there is one player. I wanted to use a live counter and not a button room. Any ideas?
Have the live counter’s counter have a target of 1[1]. When the counter hits the target, end the game with an end game.
Lifecycle → triggerloop (A trigger in a recurseive loop with another tigger) → counter. One trigger should be wired to an all players relay, which should then be wired to the counter to increment it, while the other trigger should reset the counter directly. ↩︎
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Here ya go. Really basic guide, and it’s free advertisement too!
How to make the game end at 1 player! 1/10. (No property or block code.)
THX SO MUCH, it worked and now I think ill publish it!!!
Nice! Publishing! Congrats! Excited that you did that! I personally don’t publish my maps, but I wish you the best of luck on your publishing stats! (Mark a solution to close this help topic to prevent further replies.)
There’s this guide
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