I’m making a Domination/Hardpoint gamemode. if you don’t know what these two game modes are… Domination & Hardpoint are 2 similar game modes (commonly in FPS games like COD) with some key differences, in both game modes there are control points/objectives that your team need to take control of to get points and win.
more info about the game modes
Domination:
in Domination there are control points/objectives (typically there are 3) that your team has to take control, and your team gets a point for every second your team has control of one, and in some games taking control of all of them wins the game instantly (not in my game)
in order to take control of a control point/objective a team mate must stay in the control point/objective zone for some amount of time (like 5-10 seconds) and I think it takes less time if there are teammates are also in the zone with you
Hardpoint:
in Hardpoint there is only one control point/objective that moves around every 60 seconds and your team gets a point for every second your team has control
in order to take control of a control point/objective a team mate MUST stay in the control point/objective zone and your team losses control if the point if no one is in the zone and/or there are more people in the zone from the enemy team like if red has 1 person in the zone and blue has 2 in the zone… blue would gain control in that case. but if the number of people in the zone is the same then no one gets control
and well i mainly need help with making the control point(s)/objective(s) work… all i know is that i’m going to need use zones, some way to give teams points and maybe take away points when the other gets points (depends on what mode i end up choosing), waypoints to mark where to go, and that’s about it