Hey! I know I haven’t made guides in a little bit, and that was because of poster’s block… Then I got an idea. This is basically going to be a black hole that you get ‘pulled into’ and can’t go back from. A great trap in space-themed maps!
It’s not actually ‘gravity’, the player has a choice. But with the help of mental tricks, we can MAKE THEM WALK INTO THE TRAP!
Materials
Zones
Barriers (device)
Ceramic Plate
Teleporters
Waypoint
Speed Modifier
Popup
Button
End Game
Step 1
Make a zone (small!) and wire it to two barriers.
Take 2 barriers and set them to Not Visible In-Game. They should also not be activated on game start.
They will be two long barriers in a path-sort of thing:
Wire:
When player enters zone → activate barriers.
Step 2
Now you need to get a lot of zones that are thin enough to fit in between the path-barriers.
Grab some more barriers that aren’t visible in-game, and they aren’t activated yet.
Wire each zone to a barrier right behind it:
When player enters zone → activate barrier
Step 3A: Optional
Now, this is optional. You can wire a speed modifier to each little zone, and each time you enter the next zone, you run faster and faster.
Step 3B
At the end of this long path, add a ceramic plate tinted 100% black. This plate should have a waypoint that says “A Surprise For You, And Only YOU!” Then, add a button right next to it. The button will say, “Claim Surprise?”
Wire the button to a popup that looks like this:
YOU DIED
Fell into a black hole. I mean, you literally walked into it.
Then, a call-to-action:
Aw, man!
Wire that to a end game device.
When primary call-to-action clicked → end game.
Heheheh…
Images coming soon!