Welcome to this wonderful guide!
Whilst you may find it somewhat close to guides such as this:  How to Make a Player Death Notification: For Beginners - Community Made Guides - Gimkit Creative, This is simply not the case, as it variers completely and branches off quite a lot later on.
Now the idea of such a design is if you’re having a problem with your creativity, like you’re stuck, or maybe you just want to add a little spice to your game to make it more professional. Well, why not?
The idea is that when your player is ejected from life, they’ll get a cool little message saying they died. But wait, it gets better when they die again, and a different (Random) message appears!
1x Spawn Pad
Now, to begin.
- Set Your Lifecyle To
Player Knocked OutAnd Give It A Name Through A Channel
- Travel To All Options And Set The Notification To
- You Can Optionally Adjust the Time It Appears And The Content In All Options Too
- Travel To The Block Menu And Make A new Block When Receiving On Channel
Now, when a player is eliminated, they’ll have their death set on a channel, and posted to a block. What comes next is a little trickier.
In the block, we need to make a variable labeled Random and make it a random integer between one and eleven.
RANDOM = RANDOM INTEGER FROM 1-11
Now, we need to make an
If Do Area. Under IF , it should be
RANDOM = 1 and under DO make a
Send Notification with the title
Triggering Player's Name
and the content as text, filled up with your death message. It should look like this:
Now, make ten more items under the
Else If title:
Fill them up with more
Random =, but increment the
Random by one every time. Then, the text changes every time. Let’s see
Random = 2
Now, repeat, nine more times:
Easy as pie!
Let’s see it in action (Now You Get What The Laser Beam Is For).
VIOLENT ZAPPING SOUNDS *
Wow! Great Guide, Right?
Tell me if I need to add something or did something wrong, and remember to post any interesting death messages that you added and like this post!