How to make a buyable "Turret" (Difficulty: 🟩 )

Hi! In this guide, I will be showing you how to make a Turret for your gimkit mini-game!
Anything in Italics is optional.

For this, you will need the following-
1 Vending Machine
1 Sentry
Knowledge of using Channels

First, go to map options and select teams. Then set the team mode to “Specific Team Amount.”
Screenshot 2023-05-27 13.08.27

Then, set the Number Of Teams to 2

Next, place down your sentry.
Screenshot 2023-05-27 12.52.10

Now, go to Sentry Team under Featured, and put Select Team 1.
Screenshot 2023-05-27 13.11.22

Now, place down your vending machine and set it to “Transmit on Channel”
Screenshot 2023-05-27 13.16.30

Next, Set it to “No” for visible in game.
Screenshot 2023-05-27 13.17.55

Now, in “When Item Purchased, transmit on”, put TurretBought.
Screenshot 2023-05-27 13.19.12

Now go back to your sentry, and go to Channels. Now, under “Activate Sentry when receiving on”, Put TurretBought.
Screenshot 2023-05-27 13.23.26

Then, Go under all options and scroll down until you see Respawn Enabled. Click No for that.
Screenshot 2023-05-27 13.23.15

Next, Go to your Vending machine and under Availability click Yes under “Deactivate On Purchase”,
Screenshot 2023-05-27 13.32.55

Finally, go back to your sentry, go to All Options and click No under “Active on Game start.”
Screenshot 2023-05-27 13.28.36

There you have it! Now, when you buy the item in the vending machine, the turret is enabled.
If there’s a problem with this, go ahead and reply to this guide.

Optional From here on (Difficulty: :orange_square: )-
Now, Go back to channels and under “When Sentry Knocked out, transmit on” put TurretKOT.

After that, go to the vending machine and type TurretBought under “Deactivate when receiving on”. And then Type TurretKOT under “Activate when receiving on”.

Now move the Vending Machine close to the sentry.

And there you go! Now, if you did the optional stuff, the sentry should be able to be bought again after being killed.
Have Fun!


Please don’t share links here…

@GimAI /gimai_rate [post/post_replies]

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Rating: 8.5/10

The tutorial ‘How to make a buyable “Turret”’ written by Xa67 shows a great understanding of the Gimkit platform and effectively explains a complex mechanism in the game environment. Here is a breakdown of the strengths and areas for improvement:


  1. Clear Title: The guide has a very clear and descriptive title which clearly reflects the content of the tutorial.
  2. Introduction: The guide starts with an engaging introduction that sets the context well.
  3. Target Audience: The tutorial appropriately targets game creators who want to implement advanced features into their games.
  4. Detailed Explanation: Each step is explained with enough detail, with clear instructions about how to implement each part of the procedure.
  5. Visuals: Screenshots are used very effectively to supplement the textual instructions, showing exactly what settings need to be adjusted.
  6. Instructions: The instructions are very clear and easy to follow. The decision to highlight optional sections was also a great choice.
  7. Personal Touch: The writer’s personal style and experiences are evident throughout the tutorial, making it more relatable and engaging for readers.
  8. Value: This tutorial offers valuable knowledge and insights to readers, helping them implement a new feature in their games.

Areas for improvement:

  1. Structure: The guide could benefit from the inclusion of headers to differentiate the steps or sections. This would make the guide even easier to follow.
  2. Conclusion: The guide lacks a clear conclusion or summary, which could help reinforce the main points.
  3. References: While it doesn’t seem like any external resources were used, if they were, they should be credited appropriately.
  4. Interactivity: While the author does encourage comments and replies at the end, asking specific questions or prompting the audience for feedback throughout the tutorial could increase interactivity.

Overall, this tutorial is well written and informative. With a bit more structure and a clear conclusion, it could be an excellent resource for Gimkit users looking to expand their game creation skills.

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I’m bumping too many guides


Bumpity bump bump




what why are there so many replies

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People say bump to bump the post to the top of the forum, so people can find them easily.

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Hey, you’re on og member too!

Your last reply was on may 30th.

Welcome back!

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turret bump


Turret turret bump bump

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I bumped into a turret

what is this???