Renewed - Gimkit Devices Ranked by Memory

Continued from this guide by WhoAmI.

The goal of this guide is to rank devices from memory. You only have 100,000 memory, so this could be useful for calculating how much memory a device has.

This is a simple table of devices in GimKit Creative ranked by memory from top to bottom:

# Component Name Memory
1 Tag Zone 1500
2 Sentry (First Placement) 1000
3 Ball 1000
4 Sentry 500
5 Block Code 500
6 Repeater 500
7 Flag 450
8 Movement Meter 400
9 Zone 300
10 Flag Capture Zone 300
11 Questioner 250
12 Crafting Table 250
13 Laser Beam (First Placement) 250
14 Inventory Item Manager 215
15 Ball Capture Zone 200
16 Waypoint 175
17 Game Overlay 175
18 Camera View 150
19 Vending Machine 125
20 Laser Beam 75
21 Text 60
22 Lifecycle 50
23 Popup 50
24 Button 50
25 Teleporter 50
26 Trigger 40
27 Checkpoint 40
28 Item Granter 35
29 Checker 35
30 Laser Beam Manager 32
31 Damage Boost 30
32 Counter 25
33 Barrier 20
34 Relay 20
35 Health Granter 20
36 Notification 15
37 Crafting Recipe 15
38 Property 10
39 Starting Inventory 10
40 End Game 10
41 Respawn 10
42 Speed Modifier 10
43 End of Game Widget 10
44 Knockout Manager 10
45 Prop 10
46 Wire 10
47 Spawn Pad 10
48 Item Spawner 8
49 Team Switcher 7
50 Wire Repeater 5

The sentry is listed twice because the first time you place it down, it consumes 1,000 memory.

14 Likes

Nice job! Very useful! Can you make this a wiki, so if we ever have any new devices, we could add them?

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Wait… Where’s Laser Beam Manager?

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He probably forgot to add it.

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I have allowed this post to be wiki. If you have any devices, you can add them.

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Added Laser Beam Manager.

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Hey, is the spawn pad on the table? Also, we should add the new devices onto it.

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I’ll add them.

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How do you make the table @ClicClac?

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You use the | symbol, and just repeat the pattern that 2468 set up.

2 Likes

Added the Checkpoint, Damage Boost, and Spawn Pad devices.

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wow! Very useful guide @twofoursixeight !

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The Laser beam should also be on here twice. After the first one, it takes 75 memory.

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Really? That’s good to know!

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Noted and revised.

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Repeaters actually have 400 memory on two or more placements, same with zones being 300 memory on initial placement while having 200 memory on multiple placements. (also applies to flagzone capture zones)

I updated the guide to include Crafting Recipe and Crafting Table.

2 Likes

:+1:

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Guide has been updated to include Ball and Ball Capture zone.
Also reusable bump too ig.

2 Likes