Invisible lasers? @sir_lancelot is right though, it would take a lot of memory.
2 Likes
A laser is only 75 memory lol.
2 Likes
Assume the barriers is the room
add the lasers like in this picture
change these settings:
finally, set the laser color to the “black”
2 Likes
Aubec7
December 18, 2023, 2:49pm
16
I see that this topic has been answered so maybe mark a solution so that we could move on, if your still confused or this didn’t help please let us know
3 Likes
note:
this takes up 75 x 4 = 300 memory (assuming lasers are already placed)
otherwise, its 250 + 75 x 3 = 475 memory
thats honestly not a lot of memory
1 Like
Aubec7
December 18, 2023, 2:51pm
18
dont zones take up more memory than lasers?
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Renewed - Gimkit Devices Ranked by Memory twofoursixeightttwofoursixeightwtwofoursixeightotwofoursixeightftwofoursixeightotwofoursixeightutwofoursixeightrtwofoursixeightstwofoursixeightitwofoursixeightxtwofoursixeightetwofoursixeightitwofoursixeightgtwofoursixeighthtwofoursixeightttwofoursixeight twofoursixeightttwofoursixeightwtwofoursixeightotwofoursixeightftwofoursixeightotwofoursixeightutwofoursixeightrtwofoursixeightstwofoursixeightitwofoursixeightxtwofoursixeightetwofoursixeightitwofoursixeightgtwofoursixeighthtwofoursixeightttwofoursixeight
Community Made Guides twofoursixeightttwofoursixeightwtwofoursixeightotwofoursixeightftwofoursixeightotwofoursixeightutwofoursixeightrtwofoursixeightstwofoursixeightitwofoursixeightxtwofoursixeightetwofoursixeightitwofoursixeightgtwofoursixeighthtwofoursixeightttwofoursixeight
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Continued from this guide by WhoAmI.
The goal of this guide is to rank devices from memory. You only have 100,000 memory, so this could be useful for calculating how much memory a device has.
This is a simple table of devices in GimKit Creative ranked by memory from top to bottom:
#
Component Name
Memory
1
Tag Zone
1500
2
Sentry (First Placement)
1000
3
Sentry
500
4
Block Code
500
5
Repeater
500
6
Flag
450
7
Movement Meter
400
8
Zone
300
9
Flag Capture Zone
300
10
Qu…
also im pretty sure you cant make zones make players take damage, you can suggest that here tho, gimkit.nolt.io
1 Like
By 125 [note that this assumes multiple zones are placed]
2 Likes
if only health granters granted negative health…
it still doesnt
im sad
2 Likes
Setting the color to black hides the laser completely.
Aubec7
December 18, 2023, 3:03pm
24
ikr, that would’ve helped in so many ways
Aubec7
December 18, 2023, 3:04pm
25
pseudo health isn’t quite friendly to newer people so if we had health granters also subtract health that would be so helpful
1 Like
I really want josh to make that a thing
Aubec7
December 18, 2023, 3:21pm
27
you can suggest at gimkit.nolt.io
I should add to my bio that Nolt doesnt work for me
That suggestion even exists already. So many people want it, and you would think it would be easy to implement, but it still hasn’t happened!
3 Likes
cyco398
December 18, 2023, 4:14pm
30
So there isnt any way to make constant damage happen? Because with lasers, they will take no damage if the stay still (or move around in the laser)
Also dang this got attention
You could make the laser activate and deactivate every second or so.
I know, it is the one thing that the community wants so bad