Credits
Guides used [DO NOT ONEBOX]:
. A List to All Devices With Limits!
. (UPDATED) - Gimkit Devices Ranked by Memory
. Gimkit Creative
. Every single image of devices *FINISHED*
Images in Tables
NOTE: Images in tables don’t upload well, because of the straight bar symbol! The solution is to delete the straight bar when uploading the file.
The Table
| Component Name | Memory | Placement Limit | Description | Image |
|---|---|---|---|---|
| Tag Zone | 1500 | 6 | allows players to tag each-other | ![]() |
| Sentry | 500 / 1000 | 100 | a bot that knocks out other players | ![]() |
| Block Code | 500 | 75 blocks each device | program a device to do complicated things, or make a system | N / A |
| Repeater | 500(1st placement) | 10 | repeat a task at a set interval | ![]() |
| Flag | 450 | 6 | carried around and used in ctf | ![]() |
| Movement Meter | 400 | require a player to have items to move | ![]() |
|
| Zone | 300 | 64 | detect when players enter certain areas | ![]() |
| Flag Capture Zone | 300 | 64 | auto-capture a flag when player enters zone | |
| Questioner | 250 | 6 | bring a kit to answer questions with | ![]() |
| Inventory Item Manager | 215 | track how much items one has | ![]() |
|
| Waypoint | 175 | mark a location for players to pay attention to | ||
| Game Overlay | 175 | 32 | display text or buttons on-screen | |
| Camera View | 150 | 128 | set the bounds that players are allowed to see within | |
| Vending Machine | 125 | sells items to players | ![]() |
|
| Laser Beam | 75 / 250 | 100 | a laser that damages players | |
| Text | 60 | 200 | place down text with content and style | |
| Lifecycle | 50 | runs actions when lifecycle occurs | ||
| Popup | 50 | 200 | create modals and banners | |
| Button | 50 | 300 | run actions on interaction | |
| Teleporter | 50 | teleport players from 1 location to another | ![]() |
|
| Trigger | 40 | Infinite | core device to send messages and run events | ![]() |
| Checkpoint | 40 | a respawn point for players | ||
| Item Granter | 35 | 300 | grant/remove items | ![]() |
| Checker | 35 | keep track of how many times something has been done | ![]() |
|
| Laser Beam Manager | 32 | manages lasers | ![]() |
|
| Damage Boost | 30 | increase damage that players can deal | ![]() |
|
| Counter | 25 | 512 | a device that counts when an event occurs | |
| Barrier | 20 | 500 | block off areas | |
| Relay | 20 | 128 | trigger events on behalf of other players | |
| Health Granter | 20 | grants health/shield | ||
| Notification | 15 | sends a message to others | ||
| Property | 10 | 128 | stores data in blocks | ![]() |
| Starting Inventory | 10 | 64 | give items at the start of the game | ![]() |
| End Game | 10 | 16 | end the game | |
| Respawn | 10 | 16 | force players to respawn | |
| Speed Modifier | 10 | 32 | modify player speed | |
| End of Game Widget | 10 | shows info about the end of the game | ||
| Knockout Manager | 10 | 10 | drops items and run actions when KOs occur | ![]() |
| Prop | 10 | 5000 | ||
| Wire | 10 | wire other devices/props to other devices/props | ||
| Spawn Pad | 10 | set where players should be when the game begins | ![]() |
|
| Item Spawner | 8 | 100 | spawns items | ![]() |
| Team Switcher | 7 | N / A | switch a player to another team | |
| Wire Repeater | 5 | a node to connect wires to/from | ![]() |
|
| Wall | 2,500 | |||
| Dialogue | 50 | 200 | a dialogue box that can be interacted with to create rich conversations | photo not working, please fix if you know how. |
| Dialogue Action | 25 | 512 | an action button that can be clicked on in the Dialogue Devices | photo not working, please fix if you know how. |





















