Credits
Guides used [DO NOT ONEBOX]:
. A List to All Devices With Limits!
. (UPDATED) - Gimkit Devices Ranked by Memory
. Gimkit Creative
. Every single image of devices *FINISHED*
Images in Tables
NOTE: Images in tables don’t upload well, because of the straight bar symbol! The solution is to delete the straight bar when uploading the file.
The Table
Component Name | Memory | Placement Limit | Description | Image |
---|---|---|---|---|
Tag Zone | 1500 | 6 | allows players to tag each-other | |
Sentry | 500 / 1000 | 100 | a bot that knocks out other players | |
Block Code | 500 | 75 blocks each device | program a device to do complicated things, or make a system | N / A |
Repeater | 500(1st placement) | 10 | repeat a task at a set interval | |
Flag | 450 | 6 | carried around and used in ctf | |
Movement Meter | 400 | require a player to have items to move | ||
Zone | 300 | 64 | detect when players enter certain areas | |
Flag Capture Zone | 300 | 64 | auto-capture a flag when player enters zone | |
Questioner | 250 | 6 | bring a kit to answer questions with | |
Inventory Item Manager | 215 | track how much items one has | ||
Waypoint | 175 | mark a location for players to pay attention to | ||
Game Overlay | 175 | 32 | display text or buttons on-screen | |
Camera View | 150 | 128 | set the bounds that players are allowed to see within | |
Vending Machine | 125 | sells items to players | ||
Laser Beam | 75 / 250 | 100 | a laser that damages players | |
Text | 60 | 200 | place down text with content and style | |
Lifecycle | 50 | runs actions when lifecycle occurs | ||
Popup | 50 | 200 | create modals and banners | |
Button | 50 | 300 | run actions on interaction | |
Teleporter | 50 | teleport players from 1 location to another | ||
Trigger | 40 | Infinite | core device to send messages and run events | |
Checkpoint | 40 | a respawn point for players | ||
Item Granter | 35 | 300 | grant/remove items | |
Checker | 35 | keep track of how many times something has been done | ||
Laser Beam Manager | 32 | manages lasers | ||
Damage Boost | 30 | increase damage that players can deal | ||
Counter | 25 | 512 | a device that counts when an event occurs | |
Barrier | 20 | 500 | block off areas | |
Relay | 20 | 128 | trigger events on behalf of other players | |
Health Granter | 20 | grants health/shield | ||
Notification | 15 | sends a message to others | ||
Property | 10 | 128 | stores data in blocks | |
Starting Inventory | 10 | 64 | give items at the start of the game | |
End Game | 10 | 16 | end the game | |
Respawn | 10 | 16 | force players to respawn | |
Speed Modifier | 10 | 32 | modify player speed | |
End of Game Widget | 10 | shows info about the end of the game | ||
Knockout Manager | 10 | 10 | drops items and run actions when KOs occur | |
Prop | 10 | 5000 | ||
Wire | 10 | wire other devices/props to other devices/props | ||
Spawn Pad | 10 | set where players should be when the game begins | ||
Item Spawner | 8 | 100 | spawns items | |
Team Switcher | 7 | N / A | switch a player to another team | |
Wire Repeater | 5 | a node to connect wires to/from | ||
Wall | 2,500 |