Eliminatable Sentries that won't knock you out! (🟧)

You might be wondering how to make a sentry that you can kill, but it won’t kill you. So here it is. (I made this a while ago but just decided to post about it)

Intro

This is a guide based on questions I have recieved. One thing before we begin: If you haven’t already, add a property device to these settings:

First

Get a sentry and put it on the team you are. Then put a cardboard box about the same size as the sentry behind it.

Second

Set the box to these settings:

Third

Wire the cardboard box to the sentry with these settings:

Do the next steps if you are using knockouts as your score

Fourth

This I thought of as I was making this guide.
Get an item granter and wire it to the box with these settings:

Fifth

Go to the blocks section of your item granter and make this in the wire pulse section:

Sixth

Go to options> map options> score and update it to these settings:

This final step is for those who also have people knocking others out or knocking normal sentries out.

Seven

Add a knockout manager. Go to blocks and make this:

You should be done now! Comment if there are any issues, and I will fix them. Happy Gimkitting!

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What about adaptive health?

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how do you add adaptive health? @Here_to_help

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to add adaptive health, use adaptive health on the cardboard box

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oh yea i forgot about that

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no worries, happens all the time to me

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Very clever @Here_to_help!

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or you could have a zone and make it so in the zone you cant shot and put the sentry in the zone @DontCallGimkitGimmit had the idea

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Do this if you have multiple teams

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ohh, i never thought of that, clever @DontCallGimkitGimmit

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Wait but then you can’t kill the sentry either :frowning:

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You can kill it, as long as you’re not in the zone. Make the zone small and just around the sentry.

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thx iiiiii h gh do ff fhgggf

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bump

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bump

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Has this method been patched?

No, it doesn’t use zones. Instead, the sentry’s on your team, and it uses props and item granters, which is actually genius!

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Wait, has the zone version been patched?

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Yeah, all sentry interactions have been patched.

#BBSI

Even the one where sentries destroy props to trigger actions?

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