So Lifesteal is when you lose a life, the player that killed you gains that life, and if you run out of lives, you die permanently, right? So this is how to make it in gimkit.
- Choose a item to use as lives. I use golden seeds.
- Make a starting inventory device to give the amount of starting golden seeds the player starts out with.
- Make an overlay (optional) to display the number of golden seeds.
- Get a lifecycle, item granter, checker, and team switcher.
- Set the lifecycle to on player knockout.
- Set the checker to check if the amount of golden seeds is more than 0.
- Wire a wire between the lifecycle and checker. On player knockout---------Run check
- Take the item granter, and set it to grant -1 of the golden seeds.
- Wire the checker to the granter. On Check Pass---------Grant Item
- Take the team switcher and set to specific team, spectator.
- Wire the checker to the team switcher. On Check Fail---------Switch Team.
- Take a K.O manager, and set it so on knocking someone out, you get a golden seed.
That should be about it. Tell me if there are any mistakes in this!
Why would you do this? Maybe a battle royale.
Other things you could do with this:
Make it so person with the most lives wins.
Make it able to convert lives to cash or currency or whatever
Be able to make new lives with vending machines.
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