So Im planning on making minecraft in gimkit and I need help. I have no Idea how I could make random world generation and saving your game (This should be a different post as idk if its possible. I would love if you all can help me with project
This is one of my favorite guides. Its on save c0des.
Some of the images where restored.
Here is a guide on randomizers
Use it to randomize different things such as items.
I think this should be in help and not devices
since you aren’t researching about devices and stuff
Would I have to add each block into the save code?
true changed thank you
This?
Hard to understand without pictures I plan on using some dynamic blocks and Idk how this would work. I also want custom structures and lakes, hills
Wait lemme pull up a post.
This is so helpful with Minecraft
Because this WAS a devices.
How do you randomize the dynamic blocks?
Random worlds, with teleporters. Honestly this is the only reliable way.
becuase idk if this is even possible and it was devices as i knew it would use a lot of devices
Oh, then edit out the clay-institute.
for now but if this project takes 10 years im fine with it they will hopefully add a type of randomizer
randomizer?
this is a randomizer guide
or are you talking about smth else
would this work with around 10k dynamic blocks? oh that brings up another thing i was thinking about what if we made a render distance and made things vanish if they past it? would that save memory or players fps?
that would gain memory, and wouldn’t affect the player fps. because you need to add more devices and blocks and etc…
Minecraft has infinite generation, and gimkit has a limit. So I was thinking that what if you make a border? like the farlands? or you could make the map shorter to save terrain and devices, props, etc…
ok so is there a way we can make it not use much space? what if we had the game remember what blocks were there and make a list? another thing we need from scratch.
Look what I said earlier.
You see, combine that with random worlds.
Done!