Minecraft In Gimkit

So Im planning on making minecraft in gimkit and I need help. I have no Idea how I could make random world generation and saving your game (This should be a different post as idk if its possible. I would love if you all can help me with project

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This is one of my favorite guides. Its on save c0des.

Some of the images where restored.

Here is a guide on randomizers

Use it to randomize different things such as items.

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I think this should be in help and not devices
since you aren’t researching about devices and stuff

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Would I have to add each block into the save code?

true changed thank you

This?

Hard to understand without pictures I plan on using some dynamic blocks and Idk how this would work. I also want custom structures and lakes, hills

Wait lemme pull up a post.

This is so helpful with Minecraft

Because this WAS a devices.

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How do you randomize the dynamic blocks?

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Random worlds, with teleporters. Honestly this is the only reliable way.

becuase idk if this is even possible and it was devices as i knew it would use a lot of devices

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Oh, then edit out the clay-institute.

for now but if this project takes 10 years im fine with it they will hopefully add a type of randomizer

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randomizer?
this is a randomizer guide

or are you talking about smth else

would this work with around 10k dynamic blocks? oh that brings up another thing i was thinking about what if we made a render distance and made things vanish if they past it? would that save memory or players fps?

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that would gain memory, and wouldn’t affect the player fps. because you need to add more devices and blocks and etc…

Minecraft has infinite generation, and gimkit has a limit. So I was thinking that what if you make a border? like the farlands? or you could make the map shorter to save terrain and devices, props, etc…

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ok so is there a way we can make it not use much space? what if we had the game remember what blocks were there and make a list? another thing we need from scratch.

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Look what I said earlier.
You see, combine that with random worlds.
Done!