How to Simulate "Armor"

Bedwars has Armor, so why not make it? Well, let me show you how.

Similar to this guide:

But different :slight_smile:

Granting the Armor/Shield

First of all, set your starting shield to 0%. You can make you start with however much health you want. 200 is the regular when you have shield, so maybe that? :thinking: Make sure your Max amount of shield is 100.

Have 4 Health Granters.
Health Granter #1:
Grants: 25 SHIELD
Grant on: Leather Armor

Health Granter #2:
Grants: 50 SHIELD
Grant on: Gold Armor(Gold is worse than Iron!)

Health Granter #3:
Grants: 75 SHIELD
Grant on: Iron Armor

Health Granter #4:
Grants: 100 SHIELD
Grant on: Diamond Armor

Now, make your shop. I will be using a Popup Shop.

Have a Popup like this:
Title: Buy Leather Armor
Content: Grants 25 Shield
Primary CTA: Purchase
Primary CTA Channel: TryLeather

Repeat this for all your Popups.

Have a Checker that receives on “TryLeather”.
It will check if you have
Greater Than
Your cost - 1

Example:
Type: Item Amount
Item: Snowballs
Comparison: Greater Than
Value: 99

Make the Checker transmit on “Leather Armor” when the Check Passes. Repeat this for more Armor.

Keeping your Armor/Shield when you die/respawn

Have a property like this:

Now, wire your Checker that checks if you have the amount of the item used to purchase each armor type to a trigger. Add a block for that trigger.

Leather Armor Trigger Block:
Set Property: Armor
Value: 1

Gold Armor Trigger Block:
Set Property: Armor
Value: 2

Iron Armor Trigger Block:
Set Property: Armor
Value: 3

Diamond Armor Trigger Block:
Set Property: Armor
Value: 4

Now, wire a Lifecycle with the settings of “Player Knocked Out” to a Trigger with this block:
If: Armor = 1
Do: Broadcast Message on Channel “Leather Armor”
Else If: Armor = 2
Do: Broadcast Message on Channel “Gold Armor”
Else If: Armor = 3
Do: Broadcast Message on Channel “Iron Armor”
Else If: Armor = 4
Do: Broadcast Message on Channel “Diamond Armor”

There! Now when you die, you get the set amount of Shield your armor gives!

Breaking your Armor/Shield after a number of deaths

Okay, this is pretty simple. Sorry for the picture-less of this guide, I will be adding them soon; my computer keeps reloading.
Okay, make a Counter for each type of armor.
Based on results from my poll, we will multiply the number of the armor by 2.

Armor Numbers

Leather: 1
Gold: 2
Iron: 3
Diamond: 4

Multiplied by 2:
Leather: 2
Gold: 4
Iron: 6
Diamond: 8

Now that you have the amount of times you need to die before the armor breaks(Yes, that was for that), set the target value of the corresponding Counter to your multiplied number. For example, the target for the Iron Armor Counter would be 6. Make ALL of the Counters transmit on “Reset” when the Target Value is Reached, and, well, Reset when receiving on “Reset”!
Now for the Block-code part. Wire a Lifecycle(Or a KO Manager, I prefer Lifecycles) to a Trigger with this block:
If: Armor = 1
Do: Broadcast Message on Channel “AddLA”
Else If: Armor = 2
Do: Broadcast Message on Channel “AddGA”
Else If: Armor = 3
Do: Broadcast Message on Channel “AddIA”
Else If: Armor = 4
Do: Broadcast Message on Channel “AddDA”

Now, make each of the corresponding counters increment when receiving on the corresponding channel. Wire your Leather Armor Counter to a Trigger like this:
Set Property: Armor
Value: 0

Wire the Trigger to a Respawn to make sure you have no more Armor/Shield.
Do this for every Counter, with a different Trigger for each.

Changing your Armor/Shield

Okay, first, make it so that when you buy Leather Armor, you get a Brown Seed(After the Check Passes), you get a Gold Seed after buying Gold Armor, you get a silver seed after buying Iron Armor, and you get a Cyan Seed after buying Diamond Armor.

Now, make a True/False property to for each Armor Type. Something like this:


They should ALL be set “False” on Default.

Now, wire your Checkers, so that when the Check Passes, it triggers a trigger that sets its corresponding Property(LeatherArmor, IronArmor, etc.) to True, and the others to False.

Now, make an Overlay in your Top Right Corner like this:

Wire it to a Popup that asks the player if they want to switch to Leather Armor, and so on, from Leather → Gold → Iron → Diamond. Wire your Popup to a Checker that checks if you have the corresponding seed(From before), so that Primary CTA clicked → Run Check. Then, if it passes, wire the Checker to your trigger that sets your property to 1. And so on.

Right now, there is no way to actually switch it in-game; You can only respawn and reset it; There are no Negative Health Granters. Yet. :frowning:

You’re done! A :heart: would be appreciated! If you have any questions, ping me!
-@Blizzy

11 Likes

Oh. I just post it. Oops.

Okay finished it.

1 Like
Should I add screenshots?
  • Yes!!!
  • NO
0 voters

kool

1 Like

noice guide

I found your bedwars map
Playin’ it right now

2 Likes

Thanks! Hope you like it!

Look at my profile… @Pika_Pokemon

huh
good luck catching me!
i have 1 second of experience dodging pokeballs

Also, I will need to add to this guide to show how to keep your Armor… And break it…
Give me a vote!

How many times to die before breaking armor?
  • The type of armor number(L is 1, G is 2, I is 3, D is 4) x 1
  • The type of armor number(L is 1, G is 2, I is 3, D is 4) x 2
  • The type of armor number(L is 1, G is 2, I is 3, D is 4) x 3
  • The type of armor number(L is 1, G is 2, I is 3, D is 4) x 4
0 voters

would be kool if the armor actually deducts all armor you take

im afk in the item dropper

1 Like

nice guide! adding armor to games is such a cool idea! :]

1 Like

It’s a wip again…

is the poll supposed to be like durability or smth

so u know how theres a barrier in your bedwars game that costs 50 tickets and gives access to a tunnel? somehow i respawned while touching the barrier area (i already purchased it)

1 Like

Nice guide! What happens if you try buying all of the armor though?

Also, @Pika_Pokemon on the matter of the dragons vs. other beings war, I am creating a sanctum of a space time paradox for targets to hide in.

As you just revealed that, I have just found the time paradox and infiltrated it.

So when buying all armors, I suppose the best way would to make some true false properties and setting all types to false after buying armor?

But due to the nature of the space time paradox, you were sent back in time to the beginning…

so be it. All threats to my rule must be eradicated. *WhoAmI used rift cutting slash on Blizzy.

@Blizzy *WhoAmI turns back time and summons an army of their subjects to find blizzy. Also has flashbacks to the war with Green Fish

2 Likes

huh.
interesting

whats DOD and all those other acronyms? isnt WOW like BreathTaking’s wolf fighting squad?

2 Likes

Yes, that is what I am doing. I might just use items, though…

I can control time, I am the Elemental Dragon and Space Dragon. I was born falling in the Void, so I can control Space and Time, a rival to your powers.

@WhoAmI. Dodges slash. Is tired, so goes to sleep where @WhoAmI cannot reach her.

A weird bug is happening where I can’t see the 2nd and 3rd hidden details


|
Don’t know if it’s just me and I refreshed multiple times.

I didn’t make them yet