Introduction:
Today, I saw this guide here:
Anyways, either I have a skill issue or this guide is wrong, but I could literally not understand it. I tried replicating it and nothing happened. Anyways, I get the gist of the guide and I kind of want to make a simplified version.
Key Idea: I will try to make “stairs” that give the feeling of actual stairs.
There will be no steps to this guide. Sorry.
The Idea:
You can pretty obviously create stairs with layered boardwalk terrain.
Take a look at this:
We can essentially tack terrain on top of other terrain if we use layers.
Let’s try it.
The Teleporters:
Take a look at this stacked terrain.
Sure, five steps are good, but we want more. One way we can do this is by using teleporters and camera views.
Example: For my game, I want a 15-step staircase.
Well, first of all, I’m going to duplicate the “structure” of the terrain 3 times to make 15 steps. This is what it should look like:
To avoid letting the player walk or see the other staircases, let’s use invisible barriers and camera views to hide the other parts of the staircase. Put a camera view at the entrance too to hide the other staircases when you walk into the first part. It should look like this:
Finally, put teleporters at the end of staircase 1, the beginning of staircase 2, the end of staircase 2, the beginning of staircase 3, and the end of staircase 3.
Teleporter 1 should teleport you to the second set of stairs. Teleporter 2 should teleport you to the 3rd set of stairs, and the last teleporter should send you upstairs.
Everything should look like this:
Final Message:
I hope you enjoyed this guide! Sorry for not including steps.
Overall, check out @Im_Pretty_Cool’s guide that was made before mine. It was also super good.
Happy Gimkitting!
-@mysz
Exit Poll:
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Once again, goodbye, and Happy Gimkitting!
P.S. Downstairs is very similar. You should be able to figure it out.
-@mysz