How to make "Seconds Survived" on the Leaderboard

No guide on this yet, so why not post it?

You will need:
Property 1x
Counter 1x
Trigger 1x
Tag Zone 1x
Lifecycle 1x

Property Settings:
Name: Secs
Type: Number
Default: 0
Player-scoped

Tag Zone:
Tagging Team: Team 2(Or whoever is Tagging)
(Your average tag zone)
Make sure DO NOT RESPAWN WHEN TAGGED

Counter:
Player-scoped
Starting Value: 0
Update Property: Secs

Trigger:
Invisible, no collision
Trigger receiving on: Trigger
Triggered, transmit on: Trigger
Player-scoped

Lifecycle1:
Game Start
Transmit on: Trigger

Tag Zone → Trigger: player Tagged → Deactivate Trigger
Trigger → Counter: Triggered → Increment

Leaderboard:

Thanks for Reading! A :heart: would be appreciated!
-@Blizzy

@StacheIsTaken Told me the post this, and told me to tell you he told me to post this… Does that mean he wants credit? ARGHHHHHH!!! I made the guide! All credit goes to me!!!

11 Likes

@StacheIsTaken I made it…

1 Like

Read what I wrote in the other topic, also, where are the pictures?

Uh, do you expect me to be that fast?

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Wait why can you not respawn the
player?

I didn’t expect you to make the topic before the pictures! Just mark a wip

@Blizzy made it @StacheIsTaken get it roight

1 Like

If they respawn, then they can just hide again

Nobody said it didn’t. Chill in your Chilly bunker @Blizzy.

4 Likes

wdym I made a team switch to hiders to seekers if tagged

Ok, then you don’t need it.
Does anyone want to like this topic?

2 Likes

nice guide! surprising that no ones made it yet

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Can’t you use a time passed option? I might be hallucinating settings though.

Does this count for knockouts?

No, the Tag Zone will only stop the timer/counter from incrementing when a player is tagged.
Here are some pictures:
Screenshot_20231222_222238_Chrome



Screenshot_20231222_222340_Chrome
Screenshot_20231222_222358_Chrome




Screenshot_20231222_223430_Chrome
Also, replace the Trigger with a Trigger Clock if you can if you know how to, the settings are the exact same except that the Lifecycle (Game Start) Triggers Trigger1 which Triggers Trigger2 and vice versa to keep them Triggering.
They both connect to increment the counter and have a delay of 1 second.

Alright…

hour 10 of trying to find a seconds survived leaderboard guide for knockouts

4 Likes

How do I use this for a free for all map??

Make the scope of all of it player

oh my goodness tysm i needed this

1 Like

You’re welcome :slight_smile:

1 Like