Yes you could use a trigger. If you step on the trigger it sends it. Or use a zone. When you enter the zone it sends it.
Or a game overlay button. (When you click on it, the button sends it)
Yep that too.
You can also mark a solution if the problem has been solved, make sure the solution relates to the problem.
I think they meant without.
like when u get the kill u just get it on ur screen
What kill?
Place a Lifecycle and configure the event to Player Knocks Out.
Connect (wire) that to a notification.
(Lifecycle) Player Knocks Out —> (Notification) Send Notification
like in Minecraft if u get stone u get in notification/ achievement
Here you can use this:
Place a Lifecycle, Repeater, Checker and a Notification.
Configure the Lifecycle to be on Game Start.
Configure the Repeater to run every 1.0 seconds and the stop strategy “When Receiving On Channel” but don’t actually put a channel in it.
Configure the Checker to whatever item you want to be the stone.
Configure the Notification however you want.
Connect the Lifecycle to the Repeater.
(Lifecycle) Event Occurs —> (Repeater) Start Repeater
Connect the Repeater to the Checker.
(Repeater) Repeater Runs Task —> (Checker) Run Check
Connect the Checker to the Notification.
(Checker) Check Passes —> (Notification) Send Notification
Omg i got it working thx u guys helping me
Cool now please mark a soultion!
Thank you too bob.
yall the best w people
Thanks. Now go watch and read some gimkit tutorials and if you need help just ask!
The whole forum is on your side, you have the resources on here to make anything you want.
ok thank you guys sooo much
Remember to mark a soultion! You do that by pressing the soultion button thats under posts. Press it on the most helpful to you, post.
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