Hello, I’ve been experimenting and learning how to use Code Blocks and the Devices and figured out how to make a KillStreak system and figured I might share it with others.
So first of all I’ll show all the devices I have set up
I’ll have a inventory Manager with any weapon obviously because what else would we use to do damage? and I’ll have a Sentry as my Test Dummy with One Health.
Start off adding one Property and setting the properties as shown, leave the rest alone
Add a Lifecycle Device and set the properties as shown
Add a Game Overlay Device and set the properties as shown
Add a Counter Device and set the properties as shown
Other properties are left alone
Go back to your Game Overlay and create a block then put these as shown
Now Create a new Life Cycle
and set these properties
Then go back to your game overlay and create a block for PlayerDeath then set get these coding blocks
And you’re done! now when you get a knockout it shows on your screen and adds up and when you get knocked out it resets.
This is what you should have now for the devices
also I removed the item manager and spawn just for map reasons but you should have the spawn and inventory manager or if you dont want it then its fine