How do I make a turn-based battle?

I need help creating a turned based battle mechanism for my new game. I just started working on the game, with having finished the pre-lobby and spawn. Now I’m moving on to the dungeons. I’m currently trying to make the turned-based battle action!


I have an idea with teleporting the player to a 3x3 box next to a sentry in a 3x3 box and using damagers to do the work, but randomizing the damage ranges, as well as adjusting the damage to the attack that the player chooses is going to take some thinking. There are probably other ways anyways. How would I do this?

This?

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Images are gone.

Just a bunch of sentries with different health.

I meant the damage ranges for the attacks. You know how whenever you use an attack in a turned based battle, and different attacks do different damage? Also, let’s say an made on a sentry attack ranged from 35 damage to 45. The damager would have to pick a random number between those two numbers and damage the sentry by that much.


Also, I said it might not be the most effective way of doing it in the first place. I’m trying to come up with ideas on how to do this since the guide you gave me doesn’t have pictures anymore.

Random? Gee, that’s hard. Use a property, and the starting value is the sentry health. And subtract that by the random damage.

Also, funny thing, the sentry has to take a turn…

Oh, activate barriers when it’s the sentry’s turn, and it’s a random sentry with a different gadget. MAKE SURE that the barriers are activated for everyone, and the scope is team for activating it.

Here
to help. Zones could help. Ohhhh well this might help.

Yooooo! This Guide is so good, but it has no pictures…

Who made it? I want to ask them to put pictures back in it!

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Hi y’all’s! I’m new to the forums. But I can find a way to help :slight_smile:

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Coral! She hasn’t been on for a whole year? Noooooo! Her guide was perfect for my game…

Welcome to the Community @ThatBoy! Are you good at block code on GKC?

I try my best to be good at block code.

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Make sure to read these!
https://forum.creative.gimkit.com/faq
https://forum.creative.gimkit.com/about

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I heard my guide was sent here

Ah, ill try to get them back up

Nvm, im unable to

Its to old, the edit button is gone

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Bruh. You can’t? It’s fine. Don’t worry about it. I’ll find another way. @Bird, will you help me, close friend?

Nostalgia

I feel like I can say that now that I’ve known you for a long while and you’ve helped me on multiple occasions.

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Hey it’s my old buddy yeah uhh this isn’t exactly my specialty but I’ll try.

Basically just have a pop-up shop (with new call to action list device if you have season ticket) for the player to choose their attack, properties can track stuff like health, exp, strength/dexterity stats, so on.

As for the sentry, probably just use a randomizer with a set lists of attacks for the game to carry out.

That’s all I can help you with.

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