escape the pyramid of giza and welcome to the forum @DetectivePengy
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Welcome to the forums @DetectivePengy
Maybe change your profile into something else, because we can get confused with @Grahamathan15 users who have the same profile. Thank you :3
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Welcome to the forums @DetectivePengy ! If you read the guidelines you get a badge.
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I’m confused now, did he make the other tutorial earlier for agent of the month? I’M CONFUSED
Maybe make a game where you get abducted by an illuminati tribe, then you have to escape the Pyramid of Giza, like @diamonds ’s idea, and fight the illuminati himself at the end.
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Ohhhh ok! Thank you :3 I thought you were Grahamathan15 lol
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I changed my profile and hopefully there is not someone else with the same one…
Moyai
July 18, 2024, 1:23pm
10
Can you please change your deleted help topic to devices? @DetectivePengy
What are you referring to?
Moyai
July 18, 2024, 1:25pm
12
Sorry that was meant for Detectivepengy
I know, but what do you mean with that?
Moyai
July 18, 2024, 1:27pm
14
Oh ok! But why into devices?
Moyai
July 18, 2024, 1:29pm
16
Bc no one ever uses devices…
Oh ok! Thank you for the information :33
Got any theories about upcoming / hinted / possible updates? Here’s the place to talk about them. Stay on topic. Make sure this doesn’t turn into a chat so it doesn’t get flagged.
(This is continuing discussions from the Mining Game mode Discussion)
poll
For those who know how to code, you should know what a for/while loop is.
For those who don’t, it’s basically a loop that continues repeating until either a certain condition is met (while loop), or until it iterates through something some amount of times (for loop).
They’re incredibly useful for any sort of code-like mechanism, and are almost necessary for a number of systems. For some reason, however, we haven’t actually made a guide on this yet. (I’m still really surprised we didn’t have th…
I had this big idea to quit 3d rendering for a while, and to start on a narrow AI for a tag game. I think it could be possiable, and then would open the door to tons of other types of narrow AI. AI chatbots have been talked about before, but I belive that it’s possiable to make an AI for tag because of simplicity. I have some ideas that involve rays. Does anybody have any sugestions for me?
Tests were done with four players on two different teams, players 1&2 on team 1, and players 3&4 on team 2.
Setup was Trigger-Relay1-Relay2-Item Granter (Gimfish; 1).
The way these are listed are Relay 1 Type, Relay 2 Type.
1. All Players
2. All Other Players
3. All Players On My Team
4. Random Player
5. All Players On Specific Team (requires further input)
6. Random Player On Specific Team (requires further input)
7. Single Player On Each Team (targets the last player to join the group…
While it’s certainly the least used category (at least for its original purpose), it does still have some use.
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system
Closed
July 18, 2024, 7:22pm
20
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