Tests were done with **four** players on **two** different teams, players 1&2 on team 1, and players 3&4 on team 2.

Setup was *Trigger-Relay1-Relay2-Item Granter (Gimfish; 1).*

The way these are listed are **Relay 1 Type, Relay 2 Type.**

**1.** All Players

**2.** All Other Players

**3.** All Players On My Team

**4.** Random Player

**5.** All Players On Specific Team (requires further input)

**6**. Random Player On Specific Team (requires further input)

**7.** Single Player On Each Team (targets the last player to join the group each time)

## Relay 1

## 1-1

1-1; Gives all players (the amount of players present) gimfish. (Four players, each player gets 4 gimfish)

## 1-2

1-2; Gives all players (the amount of players present -1) gimfish. (Four players, each player gets 3 gimfish)

## 1-3

1-3; Gives all players (the amount of players present on the triggering players team) gimfish. (Four players, two on each team, all players get 2 gimfish)

## 1-4

1-4; Gives a random player a gimfish, repeated until (number of players in game) gimfish have been distributed. (Four players, any player can have between 0-4 gimfish, but the total number of gimfish distributed **must** equal 4)

## 1-5

1-5; Gives all players on the selected team (the amount of players present) gimfish. (Four players, two on team 1 get 4 gimfish, two on team 2 get no gimfish)

## 1-6

1-6; Gives a random player on the selected team a gimfish, repeated until (number of players in the game) gimfish have been distributed. (Four players, 1 & 2 on team 1, 3 & 4 on team 2. 1 & 2 can receive anywhere from 0-4 gimfish, but the number of gimfish distributed *must* equal four. Nobody on team 2 can receive anything)

## 1-7

1-7; Gives the last player to join each team (number of players in the game) gimfish. (Four players, 1 & 2 on team 1, 3 & 4 on team 2. 2 was the last player to join team 1, and 4 was the last player to join team 2. 2 and 4 receive 4 gimfish each. 1 and 3 receive nothing)

## Relay 2

## 2-1

2-1; Gives all players (the amount of players present -1) gimfish. (Four players, each player gets 3 gimfish)

## 2-2

2-2; Gives all players (amount of players present -2) gimfish, but gives triggering player 3 gimfish. (Four players, 1 is triggering player. 2, 3, and 4 get 2 gimfish, while 1 gets 3)

## 2-3

2-3; Gives all players on the triggering players team (number of players on triggering players team -1) gimfish, and gives all other players (number of players on triggering players team) gimfish. (Four players, 1 & 2 on team 1, 3 & 4 on team 2. 1 and 2 get one gimfish, while 3 and 4 get two)

## Relay 3

## 3-1

Gives all players (the amount of players on triggering playerâ€™s team) gimfish. (Four players: everyone gets 2 gimfish.)

## 3-2

Gives all players other than triggering player (amount of players on triggering team) gimfish.(Four players: Everybody except triggering player gets 2 gimfish.)

## 3-3

Gives players on triggering team (amount of players on triggering team) gimfish. (Four players: Everyone on triggering team gets 2 gimfish.)

## 3-4

Gives a random player on triggering playerâ€™s team (amount of players on triggering playerâ€™s team) gimfish. (Four players: Gives a random person on triggering playerâ€™s team 2 gimfish.)

## 3-5

Gives everybody on specific team (amount of players on triggering playerâ€™s team) gimfish. (Four players: Gives all on specific team 2 gimfish.)

## 3-6

Gives a random player on specific team (amount of players on triggering playerâ€™s team) gimfish. (Four players: gives a random player on specific team 2 gimfish.)

## 3-7

Gives a random player on each team (amount of players on triggering playerâ€™s team) gimfish. (Four players; Gives a random player on each team 2 gimfish.)