Is there a way for me to make it so that there are things only the creator of a game can get? Ex: code. And how would I do it?
Like the host? You’ll need to elaborate.
The creator of a gimkit creative map
Either a host only spawn pad on top of a zone/trigger or lifecycle → no relay → output.
Is there a way to make a code that only I know, to unlock a special item/ability
Yes. Try the save code guide on the forums. If the code is correct, activate a buff.
Could you link the guide?
Not a save file, just a code that the creator only knows, and can enter during the game for extra abilities/weapons
Same concept, just that you don’t need to have the part that creates a new code. Just check for one code, or even someone’s name, and grant them a buff.
I have idea, there is a game overlay (button), but you have to click it to a certain rhythm to get the buff
(someone made a guide on rhythm game)
Nice! Could you link it if you know a good one?
this one!
What about god mode?
I have something like that, you could have a zone connected to a trigger, and if the name of the triggering player isn’t ___, then broadcast message “die channel” that signals a respawner.
use a lifecycle → speed/itemgranter/overlay/damagebooster/ etc.
lifecycles only give a message for the host, unless relayed by a relay.
Wait
So i remember, like in januruary, there was a forum post, (comment) i think by caturnaut, saying that you can use block code to detect a players name, so that a game can detect if your name is {blah blah blah}
Let me experiment
place a trigger on the spawn point with visibility off
(in block code)
if triggering player’s name = (ur username)
then broadcast on channel (channel)
use the channel to give yourself speedboost, damage boost, an item, etc.
That won’t work, because triggering player name is a function.