Can I make a button that opens a shop for players to buy items?
you can
Yes, you can.
I’m not including a tutorial as you didn’t ask for one.
You can’t make a shop menu, but you can make a button overlay that teleports you to a shop.
You actually can make a menu using call to action buttons.
can’t you make a popup that has a list of stuff that you can buy off it (the popup)
I can’t check right now, but that could be possible.
YES, using CALL TO ACTION BUTTONS.
yeah duh
proof?
how did you do that?
this is great
Another thing to note: popups are limited to two call-to-action buttons, but you can theoretically have a near-infinite number of buttons available through subcategorization - just have one popup open when a button from the previous popup has been clicked (so the first popup has labels like ‘food’ and ‘gear’ - when one of the buttons has been clicked, it opens another popup containing items from that category). This can take up a lot of memory, but it also allows you to have more than two options.
You could using a pop up, the first call to action button could be the item with the price and the secondary call to action could be a next button and you could wire the second button to another popup and continue
bruh i didn’t read your comment
lol