??? I tend to be clueless
Dude, I know. It sucks.
Come one, come all! Try to find a flaw in the flawless art of psuedo teaming!
Pseudo teamers in FFA can’t defend eachother…
What do you mean by that? The wording is kind of weird.
In FFA or Cooperative, Pseudo Teamers Can’t Attack/Defend other players.
I understand why they can attack each other, but what do you call defending?
Nevermind, Pseudo-Teamers in FFA can also attack each other.
In that situation, you probably aren’t using pseudo teaming for teams. I use it for checking if a player has done a certain thing.
I definitely didn’t just read this for the first time and realize how smart it is. Great guide!
i use FFA pseudo teaming for freeze tag so no team switchy needed (no die die). Yes, im back and im unsilenced
oh u got unsilenced???
bumpies
I thought of this idea before, its a good idea!
Could you just use a player specific property of CurrentTeam?
Wait what’s the context?
Like, instead of switching teams, to give something to everyone on team one a green seed, you could have a player property, called CurrentTeam.
Then, to see who gets a seed, run a signal to a relay set to everyone, then run that through a checker: If this person’s CurrentTeam is 1, then give them a green seed.
While this wouldn’t work for tagging, it could switch between teams for certain purposes without killing them.
Just a little theory :]