Hi, so I’m making a FNAF style game. Basically, I made this animatronic out of a TON of props and I’m too lazy to do a lot of wires so I literally got a bunch of leaves to cover all the possible spots the animatronic can be. If you don’t understand what I’m saying, basically: I built the animatronic in a bunch of spots and because I’m too lazy to wire them all together so when one animatronic is shown, every single other prop in the other animatronic disappears, I just covered some of them with leaves.
How do I code/place items such that when one shows, all other piles of leaves disappear(only if it’s without wires)?
How can I code it so that:
- In the start, only one animatronic is showing
-Then, after a randomized amount of seconds (within a set range), the animatronic will “move” to an adjacent position - Only one leave pile will disappear at a time