As my final project in gimkit ima make a game called “Project-Fight” (not the final name) and in this game you are able to well uhhh… Fight. Think of it like Super Smash Bros but gimkit and open map.
Ideas im looking for
Characters
Movesets (Up to 3 moves and 1 ultimate move)
Possible map ideas
Quest
NPC’s for single player
Other stuff you would find in a fighting game idk…
Haha, you can’t hide your ideas topics from me >:D,
Are the Character’s and Moveset’s related? Like can you pick a character then pick a moveset or does every character have a moveset.
Moveset Idea for now,
Name (If you want a name for the moveset) - Climber
Move 1 - Rappel | When moving up and down the player moves at 1.4 speed but when moving left or right they move at 0.6 speed. The ability is toggleable and can only be toggled every 5 seconds. The move defaults to inactive (aka, normal movement speeds in all directions).
Move 2 - Rope | (basically using a rope as a whip), The move deals 15 damage in a 3 block radius, very basic move, 2 second cooldown (if your game has cooldowns).
Move 3 - Rope Burn (move 2, but ) | The move deals 25 damage in a 3 block radius, hitting an enemy gives a speed boost that scales with the amount of enemies that were hit. Hitting 1 enemy with the move gives a 1.2 speed boost for 6 seconds, hitting 2 enemies at once gives a 1.6 speed boost for 5 seconds, and hitting 3 enemies at once gives a 2.0 speed boost for 4 seconds (caps at 3 enemies). 50 second cooldown
Ultimate - Ledge | (Im not sure how you charge your ultimate so if there is another way to charge the ultimate then remove the following section), After landing the “Rope Burn” ability 3-5 times (whatever you think is more balanced) the “Ledge” ultimate is charged. When used the player uses a rope to like… tie it around a big rock and throw/swing it at other players.
From super smash, I assume that you are making it fragility
Also can you explain the energy system? Since it’s unclear what it exactly does from this
Spider
Move 1: web weaving
Mark the surrounding 3x3 area as your “web” it’s invisible but you have a waypoint towards it, when opponents enter the area, they take 10 damage per .5 second and has .7x speed, the spider gains speed from moving towards the general direction, lasts 20 seconds(2000 energy for first use, 5000 for moving it when another is present)
Move 2: silk entanglement
Checks for players within a 5 tile range, if there is, they take 15 damage and can’t use gadgets(or abilities if you don’t have gadgets in game) for 1.5 seconds(1000 energy, 3 second cooldown)if there isn’t, you get 25 shield for 5 seconds with 0.8x speed
Move 3:
Ultimate
Im going to be using health (i have an idea of how it will work trust)
Energy is given to the players by taking down a player, over time, or doing quests/bounties ← Totally not a leak
Character has the move set (to make things less confusing)