Project-Fight (A fighting game)

yes they will

You should also add a shop, unless it’s already there. Here’s some more ideas though:
Levels section: it’s mostly a good idea if you’re also gonna add a story mode. and speaking of it…
Story mode: a good game has only free play. A GREAT GAME has a story mode with it! Don’t forget that! And last but not least,
Enemy Journal: it will be needed to keep track of your enemy’s. Good luck!
If I have any more ideas, I will put it in here.

His game is a PvP, not an RPG…

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These are some good idea and might add them idk.

it might become an RPG cuz im adding a single player so idk

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BTW do you need more ideas?


I’ll get back to you tmrw

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yes :sob:

ok :]

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if your going for a hunger games, last man standing type thing this guide works

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Ok ill check it out!

Now that I realize, you should do a VIP thing… if you want to. Also, do a different world’s thing. I have a feeling this games going to be NICE!

Hello @GimkitDude122. Unfortunately, if you read Colton’s bio, he says he has left and I don’t think he’ll be completing this game.


o7 Colton. Hope life treats you well.

Oh. Well. o7, then. That’s sad.

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Im watching and kinda doing my own thing but making the game will be a side project (also dont expect me to reply when you give ideas)

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I assume it uses fragility because of the super smash bro’s mechanic (one post said that earlier)

Goober! Hammer dude but really cheerful and stuff :D

Pummel (Basic Attack)
Swings in a wide arc with their hammer, hitting anyone within 3 tiles of them and deals 30 damage. On activation, it takes 0.3 seconds to swing.

Tornado (Primary Ability) | 14 seconds
Upon activation, Goober has a 0.4 second wind-up before hitting anyone within 4 tiles of them for 15 damage every 0.2 seconds for 2 seconds. They are slowed to 0.85x speed during these 2 seconds, and will place a cooldown on all of their abilities (including their basic attack) for 2 seconds.

Quake (Secondary Ability) | 16 seconds
Gain 2x speed for 2 seconds. When those 2 seconds pass or when Goober stops moving, they deal 30 damage to anyone within 5 tiles of them.

Judgement Day (Ultimate Ability) | Usable after 4 consecutive hits of Tornado, with a cooldown of 50
Anyone within 5 tiles of Goober will be checked for their health. If they are below 25%, they die instantly. If they have over 25%, they receive a slowness debuff of 0.8x.

(Guess which game I’m referencing)

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I’m suddenly :sparkles: INSPIRED :sparkles: so I’ll come up with an idea :D

  • Name: The Commander
  • An old military leader who’s lost his moxie. Is still shaken whenever he hears any loud noise.
  • Slash (Basic Attack) | ”This old sword has brought me very far.” | The Commander slashes with his saber, dealing 20 damage per hit
  • Shotgun (Primary Attack) | “GUNS BLAZING!!!” | Receives a Blaster (Rare) for 6s.
  • Footwork (Secondary Ability) “I know more than you think.” | The Commander after a short windup dashes forwards with his saber at 3x speed, dealing 32 to any in his path.
  • Saber Strike (Ultimate) “WOMBO COMBO TIMMMMMEEEEEEEE!!!” | The Commander slashes his enemies several time (like Slasher’s Gashing Wound :D) for a total of 100 damage (:skull:)