[Mini Guide šŸ¤] Making your Platformer more enjoyable!

Iā€™ve noticed that very few people tend to put in effort when making their platformer maps.
Here are some tips to make people WANT to continue playing your game.

  1. The beginning of your platformer.

The beginning is one of the most important parts of your platformer maps.
It shows or gives the player a visual of the game they are about to play.
So, make sure to start with a simple level (if your platformer includes levels/checkpoints) as if players see that the beginning of your map starts hard, they wonā€™t want to continue playing.

  1. The shape of your platformer.

Many platformers include spamming terrain like the picture below. (not mine)
image
This almost GUARANTEES the player wouldnā€™t want to complete such a confusing map.
Keep your terrain nice and simple (layered too or @SirWyWy will eat you)

  1. Biomes/Themes
    Biomes include grassy, sandy, snowy etc.
    Making a variety of these makes the player find the game more interesting and not the same boring thing for the whole game.

  2. Use props/Items
    Like the game mode ā€˜Donā€™t Look Downā€™, the game includes a TON of different props.
    Doing this makes your game interesting and slightly challenging, allowing the player to take the game seriously. You wouldnā€™t want your game to be too easy or too hard.

  3. CHECKPOINTS/RESPAWNING
    I know Iā€™m not the only one but, the feeling of falling during a long platformer game mode is bad enough, but not having a way to get back is REALLY annoying.
    Please make sure to include a sufficient way for the player to get back even if you donā€™t want to include checkpoints in your game.
    E.X: Put lasers below, so if the player happens to fall, they can quickly get back and continue on their way!

Thanks, hope this was helpful!
Made this a wiki, please donā€™t grief.

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Good guide but you can go thought the 1 block holes it needs to be 2 blocks wide also you should make a poll on how difficult it is.

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This guide is kinda duplicates to sirwywyā€™s guide, also, those features doesnā€™t seemed to be really helpful.

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Sorry reg, but this was made already. Good effort tho :blush:

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Could you send me SIrWyWyā€™s guide?
Thanks for criticism.

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Ok, give me a minute tho
Jobozo beat me

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There ya go

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Other Guides on the Same Topic [1]

:eight: more common mistakes that can make your platformer less enjoyable (And how to fix them)
:eight: Common mistakes that can make your platformer map less enjoyable. (And how to fix them)
An Actual Guide to Making Platformers
Bobā€™s Tips and Tricks for Map Making! :) This one is better than all of the other ones combined (no itā€™s not biased, stop asking me that)


  1. Yours has different points though ā†©ļøŽ

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This post was flagged by the community and is temporarily hidden.

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SirWyWy been typing for a long time nowā€¦
I think Iā€™m cookedā€¦

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This post was flagged by the community and is temporarily hidden.

Nice guide!

Although it may have some similar points as other guides, they still hold true


What I would recommend:

  • Try adding some more ideas. Yes, I covered a lot in my guides, but thereā€™s always things to improve, and possibly more to cover.

  • Try your hand at some more advanced formatting. You can use a lot more than just text and entering
    Try out:

  • bullet points

Summaries

This text will be hidden

Bold and Italic text


Lines ^

Headings

[1] ^[]

block quotes

and my personal favorite:

Buttons <kbd></kbd>


  1. box thingy that I canā€™t remember the name of ā†©ļøŽ

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Thanks!
Iā€™ll make sure to edit the guide when I have the chance!

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Just so ya know, the mini-guide tag was deleted for more detailed and longer guides to be made. Since this is a mini guide there is a chance this will be taken down.

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bumpā€¦ <bardyissupercool

Hey, please donā€™t bump a guide that often.

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that often?
its been 21 hrs.

bump.

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This post was flagged by the community and is temporarily hidden.

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noice, but youā€™re off topic, not tryna be mean

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