Is there a way to track a player's fragility?

I’m Trying to make it so that if you are outside of a zone you get damaged, and when you have 500% or above fragility and are outside of the zone you lose a life, is there a way to track this?

Not yet, but hopefully in the future we can track it

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hopefully, good thing I had a backup plan >:3

@Ian_is_a_yay is completely correct, but you also might want to check out some of these topics discussing if we can track fragility with what we currently have (warning: it’s pretty advanced).

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