So I’m making a FNAF 1 game and I need to know all the things listed: how to move the animatronics’ how to make nights’ how to make power’ how to make them go diffrent ways each night’ so can anyone help? (this time I looked it up)
BRUH
THIS IS THE THIRD TOPIC
JUST EDIT THE OLD ONES
Can you be a bit more specific with what you need? That will help figure out what you need more in detail for everyone that’s willing to help.
Also, please stop making more and more topics. It’s clutter.
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Good Job!
Think I already told you, FNAF AI isn’t actually AI, it’s just rng
Do not edit this guide.
All the images have been fixed. Now you guys can stop complaining and make your very own RNG game
I’m going to be honest, I’ve been delaying this for so long simply because I’m just no longer interested in Sol’s RNG. However, the people asked, so they shall receive! Now enjoy the rest of the guide, which I typed up in like April 2024 (which is insane to think that this guide is over a year old)
So, I have taken my time to make my own RNG game, and today I’m goin…
If you need to know FNAF from a technical point, use this
VIDEO
seriously?
We are all disappointed in you. Literally what were you trying to achieve
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Here’s a solution to your moving sentries problem (f you want them chasing you):
Okay, so this will be a simple guide compared to other algorithms. It’s simple, at the cost of the ai not being quite smart…
Not wasting any more time in the intro!
How to make it: wall version.
IMPORTANT: Once you load into your map, using a player coordinate device, find the box where the player coordinates are -1, -1. You may need to play around a bit with the player coordinate device and your maze to find it. The coordinate of -1, -1 will be where the top-left corner of the maze is. Th…
I will go find more stuff to help.
More stuff has been found.
Here’s how to make the daytime nighttime systems:
A few days ago someone needed help with their map for night/day cycle and I had a good guide so I will share it with the rest of you in case anybody else wants to know.
Make a black barrier by going into appearances and hanging the color to black
[Screenshot 2024-05-27 4.50.47 PM]
[Screenshot 2024-05-27 4.50.58 PM]
Turn of collision
Spread it across your map to make nighttime and layer it to be above players
[Screenshot 2024-05-27 5.02.10 PM]
Wire it up to something (the device\p…
Hi there! It is me @Theaxolotl ! As of now I will show you how to make an improved day/night system. This is a revised and improved guide of my previous guide. In this guide I will be going over how to make mornings, days, evenings, nights, midnights, and dawn in game. List of devices: 6 counters, 1 lifecycle, 1 repeater, 6 barriers, (optional some sentries) (optional checkpoint) Props: (optional bed) So now let’s get started.
Step 1. The Time Counting First you take a lifecycle place it then wi…
This could help with power (at least draining it):
Draining Power:
[ Difficulty or 3/10 ]
In FNAF, when you close the doors, turn on the lights or open the cameras, you lose power.
You only have a specific amount of power each night and if you lose all of them, you die.
Note: This Guide assumes you already have your Door Mechanics, Light Mechanics and Camera Mechanics.
Place a Counter, Repeater and a Property
Connect your “Close Left Door and Close Right Door” Overlay to a Repeater.
(Close Left Door) Button Pressed > (Repeater) Start Repeater
(Close Right Door) Button Pressed > (Repeater) Start Repeater
Get your Counter.
Make the scope player and make it link to a Property
Connect both repeaters to the counter decrementing it (as the more nights pass you can make the repeater faster because it can only decrement the counter by one)
Now, get your “Open Left and Right Door” Overlays.
Connect both of them to stop the Repeater.
This is to ensure that when the door is opened, the power won’t go down.
(Open Left Door) Button Pressed > (Repeater) Stop Repeater
(Open Right Door) Button Pressed > (Repeater) Stop Repeater
Repeat this for the lights.
This guide could probably help you in general:
Please read the Wiki Editing Rules at the bottom before editing.
Intro:
Many people have been asking for FNAF map ideas so I thought, why not make The Ultimate Guide To FNAF?
Note: This guide uses wires, channels , scope , and blocks .
(If you don’t know what they mean, click the highlighted-blue link, it’ll take you to some guides.)
Guide Warnings
The Basics:
Closing/Opening Doors
DoorLights
Cameras
Draining Power
Power Outage
Timer
Animatronic AI Levels/Movement Oppor…
@clockman30 does all this help?
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w man thank you bro it really helped
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system
Closed
December 21, 2025, 6:22am
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