Hello! This is a small guide on how to make debugging your games easier!
Materials:
X1: Popup
X1: Trigger
XHowever many you have: Properties
Lets get started!
Step 1: Place down a trigger, and tell it to transmit on channel “Debug” when triggered.
Step 2: Place down a popup, and tell it to open when receiving on channel “Debug”.
Step 3: Go into the popup’s blocks, and click “When receiving on channel…” and choose Debug.
Step 4: Set the header to be made with multiple diffrent properties in your game. (Note: there will be no spaces, so either add some, or make a property guide!)
Step 5: Results! When stepping on the trigger, the popup will open, and show the value of your properties!
Hope you enjoyed this short tutorial! As always, happy building!
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