Are you making an among us or murder mystery game and want the game to end when the imposter is knocked out or gone? Well, all you need is:
Knockout Manager x1
End Game Device x1
In the KO Manager Settings: set knockout listening to Player. Then, go to blocks and create new: “On knockout block”
In my case the imposter’s team is Team 6. So I would make the game listen for this team being knocked out which would end the game
In my game you win by eliminating or voting out the imposter, to put things simple, you can easily rework the voted person to be teleported to a death room, where the game would detect a knockout because someone died and end the game when the imposter is gone. Simply make a teleporter that belongs to group: “voted out”
and make the voted out person teleport to your death room.
And there you go! a fully working end game trigger for when a certain team is knocked/voted out. Hope this helps!
Nice guide! This is very simple!
It’s nice to see a new user’s first topic is a guide!
Also, I don’t know if I said this to you since I say this a lot now ._.
Welcome to the forums @Illumerix!
If you haven’t already, make sure to read the new-user-must-readbeginner-must-read and FAQ
You might want to make the title say mini guide since it is kinda short.
Oh I have a twist on my game, you need 100 keycards that you get from answering questions and finding them in cabinets to get a slingshot, and the imposter is always equipped with a quantum portal. So I combined murder mystery and among us into one game because I wanted it to be unique. My next guide will be how to eliminate the person who eliminates the wrong person, A.K.A Crewmate K.O-ing another crewmate
Well depends on the way. My method was to teleport the way you want a player to die to a death room. Because this detects knockouts and not team switches