no i don’t have that one
i didn’t use that one used this On and off lasers made easy
Laser beam managers turn sets of lasers on and off when something occurs on the set channel.
can you tell me how to do it please
Set some lasers in group “1” and do a laser beam manager. Activate on “on1” and deactivate on “off1”. Make triggers that have these channels, @AhmetT.
It looks a bit complicated, I never use triggers. Can you recommend me a guide to this?
Here’s one:
Yes, I looked at that, but it is done with the button.
The button is useful too. Is a button a problem?
I would like it to flash automatically when the game starts, like the lasers in Don’t Look Down.
Use repeaters that alternate and turn on and off the laser beam managers.
* cough * * cough *
I know, but I’m thinking simple, not memory efficient. lol.
Oops! Yes, this is too much. My memory map has 81% memory. Is there another way to do this?
I’m not experienced with that kinda stuff. I’m kinda mid on here. lol.
ok ok thank you for everything I hope I can find a solution to this
Actually I think I want a lot of new ideas for my map so can you vote here?
Sorry, I can’t find a way to help. Good luck though.
can you use repeaters, where on game start, it sets the thing off, and then it just keeps looping with repeaters. (Ima check to see if this works