And for the random map, just make 3 decent size areas that the game can take place were the players choose to go. All on the same map. I would recemend a sci-fi, and medevial(props come out tomorrow), and a snowy apocolups.
Just use it like this: Overlay button that says tag, then wire it to a tag device, and switch the player to team 2, or whoever the Seekers are. If I understand it. I’m not the best Gimkitter.
Team switching isn’t very complicated. You can just set it so if a player is tagged they get knocked out and there’s a lifecycle linked up to activate on knockout with a team switcher.
I am a designer, one of the best on the forum, and I am teaching myself the blocks and device things, I am only good at much of the visual stuff, things players see, not the functions. So that is why I think it is not the easiest.
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