My plan is to make an Choo choo Charles ripoff but still pretty good you get into a train like Edward and fight the train monster , so far we have an station and an half done train.
Thank you, also I need a little help with using the trigger I donât understand it that well and is there a way to make an monster like Choo Choo Charles or do I have to figure something else out?
Assuming you are going to split up the map into smaller rooms or sections(if you arenât planning on doing that, I highly recommend it so this process doesnât have to be as tedious), place a zone in each section. Connect the zone to a sentry to activate it. Place the sentry inside the room. Connect the zone to a wire repeater (player leaves->) then the wire repeater to the sentry to deactivate it. We need a wire repeater in between the two since you canât connect something to the same device twice.
Do this for every section of the map. If you will not divide your map into sections, place zones everywhere like a coordinate grid.Before doing either of these things, read the whole post. You will see why later.
From then on, we run into two issues. This isnât a problem if the game is only intended for one player The sentry needs to know what player to track if you donât want it appearing in more than one location. Tell me if this is an issue for your game.
The more concerning issue is the fact that the sentryâs health will not transfer in between sentries since they are all separate devices. You can easily ignore this if your game does not involve damaging the monster. Otherwise, place a prop with damage turned on to act as an âenergy sourceâ that will serve as the sentryâs health. Connect the prop to a trigger (prop destroyed->). Set the triggerâs collision and visibility setting to âno.â Set the trigger to transmit on channel when triggered. Set the zone to deactivate when receiving on that channel. The last time I checked props donât have a channel setting for this(thus the extra steps), correct me if Iâm wrong. Then you can copy and paste the zones.
I will try this and tell you how it goes I will try my best and thank you, for the guide about channels I couldnât find a guide that explains it correctly, also itâs for all players so I will have to try to code it and use more devices hopefully it would work bug free