If someone wants to add a section tell me and I’ll paste it to the guide and credit you!
Bump!
Hello helloo I think this guide was great! I can see the amount of effort you’ve put into this project. Keep working hard!
Thank You So Much!!!
I really appreciate the feedback!
I love this guide, it’s very detailed and useful! I have been using this for a 99 Nights in the Forest map I have been making.
Axolotl.Jerry
Welcome to the forums, @Axolotl.Jerry!
Your welcome I am very glad it helps you!
If you have any suggestions you can tell me!
If you have voted please re-vote the poll reset by accident!!!
You could have a short notification saying that the Owl is watching you which forces you to not move
maybe take inspiration from simply saturation and hunger guides to add a hunger section instead of linking a guide
not how to ping and you cannot ask that
Uhhh, what? No, not right now, don’t ask me that. I’m not interested in being pinged for making things for anyone I don’t want to. I’ll do them when I want to. Don’t try and commandeer me. There are many guides on hunger anyway, go look for yourself.
MikeyJonn Oh, sorry, I didn’t see the hunger step. It’s just that I’m not able to see the images, and sorry for trying to command you to do it for me.
ask @GregDav123
Just added more link to guides
I am working on the owl right now!
If someone can help with the owl where you can move or else you respawn.
It would really help!
You could use a player coordinates device! Just use it to check if the player’s x or y has changed, then make the device broadcast on the selected channel. This will transmit a signal so that, if the player moves (x or y coordinates change) then the Owl starts chasing/respawns the player. You could also use this coordinates device to help with the map system!
Can you show me how I’ll credit you for that section
Well, I don’t exactly have the system, and I don’t exactly want to make it so….sorry ![]()
If anyone wants to make a way not to move when the owl comes with pictures i’ll add it to the guide and credit you!