3D rendering is already a thing with text operations. Now we have to create 3D viewpoints. First you would need to have a coordinate system and have to detect where your mouse is pointing, creating a certain angle. Then depending on where you’re standing and where your mouse is pointing you would have text operations (different angles) showing up on something like a popup but full-screened. The machine gun is to keep firing where your mouse is pointing. The prop stacking is for detecting where your mouse is pointing. The trigger coordinate system would check where you’re standing. (This would be very blocky if the props are normal size so the smaller the props the better.)
You’ll need to make a machine gun that has a fast firing rate without having to spam some key which is impossible according to @getrithekd
We would need to make a coordinate system with triggers.Then we would have to use prop stacking to detect what we are hitting from what coordinate we are in(also we would have to somehow make it have no collision).
This is the part where I would have the text operations (as 3D rendering) showing on the players screen. (I’m not sure how to make it full screen yet)
If someone knows how to do this please reply and I will make a new guide with your solution. (You’ll also be credited in the guide)
Should this be in clay-institute
Please don’t make another guide when you figure a solution just type in the replies and I will credit you.
I also just realized projectile tracking (forgot the term) will solve the first two problems. (Meaning we wouldn’t have to use prop stacking and the machine guns) Please, please, please don’t make another guide about the same thing when projectile tracking is added. @Blackhole927, should this be in clay-institute?
I don’t know really anything about gkc theoretically but you could use zones and whatever zone they step in that frame of the whole screen shows… move forward and the frame, which can be made with props and stuff shows, or you can just get a lof ot text and make it pixel art…