So if a player in my gimkit map kills the game host there camera just locks in place. I don’t really understand what the other soultion for the same problem was. Also I was testing my game with two tabs open if that caused it
It’s a bug where when you’re using spectator mode and are on two different tabs, the camera will be locked in place.
Ok thanks. Thats a weird bug isn’t it
Actually, don’t mark any post as the solution. We need to wait for it to be patched.
You cannot solve a bug by just telling the details of a bug.
Yeah, I’ve had this, too. Probably just a bug that needs to be patched.
Wait how’d you get the strawberry from Fishtopia in your map?
I used a body report system and it would drop a strawberry when killed.
how do they report it with the strawberry?
sorry if this is kinda off topic
There is a repeater that checks for a strawberry in every player’s inventory and when a player has a strawberry it removes it and teleports everyone to the meeting
Oh, that’s cool! I’ve never tried that before.
For me its actually the opposite, my checker checks if a player gained a strawberry than it tps everyone to a meeting. I have some other devices that make you drop the item on death
How do you make them drop it on death?
Do you use tagging or knocking out?
Sorry guys if this is getting kind of off-topic
Ok, I will do that!
I already have the killing system. It’s the same system
Cool beans! Happy Gimkitting!
You too!
But twofoursixeight said don’t because it has to be patched
It needs a solution because otherwise it will cause clutter.