There’s a serious bug with flags at the moment, so please read this if you intend to use Flags in your Gimkit Creative project.
Disabling the ability for players to drop Consumable items in the settings will break flags dropping on death, and can cause the flag to break if you delete consumables on death along with that! (By break, I mean BREAK. The flag won’t return and it will have been deleted, meaning that flag becomes useless!)
Wait, I have all those settings on and when I have a flag and di.e it does not go away, am I missing something? I mean the map did crash a lot but huh?