Trying to make a Save File system. Please help!

I’m having trouble making a save file, but I can’t understand Shdwy’s guide.

Can any Gimkit code experts like @Blackhole927 help?



I keep getting this:
image

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Try double checking your property settings.

What do you mean?

Is value1B a text property or a number property?

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A number property, but I couldn’t find a block that gets the first number. Is that the problem?

Set a variable to the text thing, and set the property to the variable times 1, and it should work.

Okay. Lemme try that… 1 sec

So this?:
image

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You need to set value1B to taco times 1, using the math blocks.

Wait, it worked anyways. How!?

Basically, you tried to input a text value into a number slot. Multiplying by 1 turns it into a number value.

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Oh, okay. How’d it work then and not give me that message again?

Multiplying the text by 1 turns it into a number value.

Oh, so the B property wouldn’t work, then? Just the A property that makes the text?

Okay, it worked. @getrithekd, how do I set the value of the save code at the end of a game?

You need to use all the data about the game and put it into numbers. Like the level#, the health, and items the player has.

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Like my game’s currency (Digibits)? On the end of the game, I’d just make a property that has the Digibits value appear in an End Of Game popup?

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Yeah you need to have some digits in the entire code reserved for the digibits, some reserved for the other stuff, and yeah. You can display the code however you want, though I recommend that you use the end of game widget displaying the code.

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Okay, good to know. Besides Digibits, what else should a player get to save?

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That’s up to you lol. Not me.

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