I'm making a new Digiverse game. What should I add to it?

maybe on some of the platforms, add designs that look like this:


i didnt know how to explain it so i drew it.

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the name digivers gave me flashbacks to cyperchase :0
only real ones know what jm talking about

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That’s a good idea! I like that design

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Real
image

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So a computer chip sort of design?

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Yeah, but how do I encrypt the Save File so that you can’t just rig it and cheat?

you cant

that way ain’t really useful

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So, there’s no way to prevent cheating? Okay.

I found the guide on Save Files, but it makes no sense. Any ideas on how to do it?

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Idk if I can explain this well, but everything that needs to be kept track of for the next time they play will be stored in a property. For example, what level they are on could be stored by property one. When they end the game, use an end game widget to show that property. (This could be easy to cheat with so maybe invert the level number or something to “encrypt” it. (ex. If they are on level 1 make the property = 9, level 2 = 8 etc. (You could do this by doing 10 - level number (But that’s just a personal preference)))) Upon re-entering the game they will enter that number in one of these slots


and you will have something that checks that property and puts them on what level they were on accordingly

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Okay, sounds good. Any ideas on how to fix the Digibit glitch?

What’s the Digibit glitch? :thinking:

It said above, but for some reason the post seems to have been deleted.

Whenever you spawn into a level and collect Digibits after getting back Digibits from a previous game with the Save Code, it deletes the Save Code Digibits.

Are you using block code for this? If so, send a screenshot of what you have

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Yes. 1 sec, I’ll get a screenshot.

Here:

And read the posts below it in that other topic and it’ll explain the problem more.

Ok, what’s the code for getting digibits from beating a level?

It’s just increasing the Digibits property by +1.

Is it using block code or a counter?

@Ben_to_the_10th, the Save Code Digibits are granted via code, but the Digibits you earn during the game are granted via counter… I think that’s the problem. How do I fix it?

Switch both to that counter or switch both to block code.

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Yeah, okay. Thanks!

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Maybe some… Props? Or you can just add whatever you want!