I'm making a new Digiverse game. What should I add to it?

I’m making a new Digiverse game. What should I add to it?

Here’s what I have so far:
Screen recording 2024-08-05 3.25.01 PM

1 Like

Maybe some props, what’s digiverse?

Polish

You could animate the 1’s and 0’s in the background.

Firewall Respawn

Add a fade to red at the bottom of the screen and add piles of red numbers along the bottom (make the pit where you respawn look like a firewall or something)

Competition

Add a speedrun timer and crypto coins for two ways to make records. Give bonus coins for speed, # of deaths if under 2

Fun

Add random loot boxes for speed,blindness,immunity,time decrease, time increase, health increase

Extras

  • make retries on levels cost crypto coins
  • make tiers that contain 5 levels. Tiers cost crypto coins (makes speedruns not just about speed)
  • extra levels can be unlocked based on your time
4 Likes

The Digiverse is my idea of a mysterious digital realm you must explore in my game.

Animate them how?

Huh?

1 Like

Are you having digiverse be multiple levels or one long platformer with checkpoints. If multiple levels five can be stored in one “tier” to move onto the next you need enough coins which you gain from playing the previous tiers levels.

Get those text boxes and duplicate them and shift them down by one. Now just animate one to turn off when the other turns on and vice versa

1 Like

Multiple levels if I can come up with themes for each level. Any ideas for levels?

I already did that:

2 Likes

Ah I didn’t see them blinking. Just forget about that part then.

Tier/Level Ideas

Have a tutorial/easy tier (showcase mechanics like coins)

Have one tier focused on double jumps

One tier focused on timing (lasers)

One tier focused on evasion (sentries)

One based on speed (respawns you if over certain time)

One tier for a combination of previous tiers

2 Likes

Okay. Any ideas for levels?

Okay. Any other ideas? :smile:

Maybe make the blinking 1’s and 0’s random. You don’t have to though

Making it random would involve using memory-consuming block code, and the game will already be memory-heavy. Anything else? Any ideas for levels?

You could make a level where you have to change your speed to make it through. So you could have overlays that change you to go fast or slow, and you would need to be fast to make big jumps and slow to do precise jumps or something

1 Like

Ooh, nice! Okay. I’ve gtg. Feel free to add new ideas, anyone. :grin:

is that text animated or something? because its messing with my eyes if not

you could use this
and make it look like a gim with code in it with 01s

2 Likes

Okay, I’m gonna try that. Thanks for the idea and great guide!

1 Like

Does anyone have any ideas for how people can earn Digibits?

Complete quests, beat records (npc), find secrets, play for long periods of time

1 Like

Okay. :+1:

Also beating levels for the first time gets you a bunch of Digibits, and completing it every time after gives you a little

1 Like

Okay. How would the game know if you’d beaten the level before, though, @Ben_to_the_10th? Idk how to make a save code.