Trigger-Relay-Relay interactions

No, 91, since order counts for most of the combos.

Um… relaying on all members of a team and then relaying for a random person can relay for a member on that team.

No, think about it. There are seven different types of repeater. Seven different starting devices, seven different ending devices per starting device. 7x7=49.

well the final results are 63% to 36%, so i guess this is clay institute now.

Well, it should be 42, since 7 starting and ending combos are repeated twice.

Really? Which ones? I thought the order mattered with relays.

The ones that were the same, like random-random.

Well, I tested the 1-1 combo, and it gave every player the amount of players in the game.

Okay. You probably were right about this. I’ll run a few tests to completely confirm, then save myself a whole bunch of work.

Wow, this post really got left behind, huh?

It did. You could help by running tests for the table!

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You think we should move our W.I.P. community made guides to the devices section?

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Until we finish them?

any1 still doing this?

ME

In all honesty though, this is a really intresting subject that needs to be explored!

true!

Wow, this is old. Keep up the good work, ClicClac!

I did a whole column, and might do another one.

wow, this was forgotten, huh?

Yeah.

And it had huge potential as well…