how 400, i need around 45-60
the problem for me is the amount of blocks i need. like separtate transmission blocks! i need like 40 for one item granter to update a property
400 properties would only take up 4% memory lol
Five sided square ayo
why did you delete the post
ignore what i posted⌠it had my real name
*A square with 5 squares each.
Okay. 40 to store the name. 40 to store the price. 40 to store the rent. 40 to store which team bought the property. 40 to store what type of space it is, so the game opens up the right popup. The list goes on for quite some time.
i just realized that concatenation helped in my monopoly
This is WITH concatenation!
i have 40 to store rent, if 0 rent unowned, and who owns it i think i can do w/o more properties. price isnât hard, when they teleport there a popup opens, with the call to action button to buy. need a couple of those. plus each square doesnât have rentâŚ
I would need like 5 popups per space, and a similar number of checkers.
Yes, but how do you store the price?
on the popup, if you press the call to action buy button, it checks if you have the money and if you do and item granter takes it from you
I havenât tried it yet. Been on Apple Watch all day.
The real question is, if you switch a team, increase a property, and then quickly switch back, does the property stay?
But how do you tell the price from one space from the price at the next space?