The pattern here is pretty much the same thing, but in increments of 100 - you can use math blocks to divide by 100 and make it a unit increment of 1.
The only problem is that rounding up (ceiling function) is only used to find whole/integer numbers, so setting ‘crateproperty’ to 0 will result in the message ‘seed0’ being sent… you could add an extra if-else statement to account for that or just change your program to work with that message, I suppose, but it’s something that you might need to fix one way or another.
