Bump.
This still feels like you took NPT, gave each person a different item, and stored that amount in a property, but without the item.
Well, they are both similar, but we don’t use it for teams; we use it for the computer either know who’s next in a loop or who did something.
you cloud use this as an other way (haven’t tested yet)(set to free for all)
[ set [property] to {{ players team ]
lifecycle > teleporter > trigger > set team device > teleporter
(teleporters are so the player don’t see a anything sneaky)
I don’t get the what the teleporter would do though.
@Haiasi what is the bump?
A bump is when you make a necropost designed to bring a topic to the top of the list.
Oh, thank you!
Im confused, on the very start for the player id property there can only be a delfalr value of 0 and u said it needs no default. does it stay on 0?
Num Players has the default and player id doesn’t have a default since we set it based off of num players.
still confused, Pic?
Of what? Setting a default for the player is doesn’t matter, but you have to set the default as 0 for the num players property.
oki
If it doesn’t work, you can make a Help post to ask about it.
You don’t need to delete a post unless it is necessary.
They probably solved their problem.
So say Bob, Fred, and Kevin joined. Would Bob’s player ID be 1, Fred’s would be 2, and Kevins would be 3?