Player. Player id’s scope is also player
@getritheked it doesn’t work it just says 0
the player id is 0
always
Ok. I might know what happened. So one day, I wasn’t paying attention to the channels in the relays, and I swapped them. The player id was always 0. Check that.
no you didn’t the relay revives on start game start and broadcasts game start.
Ok. Can you send screenshots of all your settings?
The only difference I see is in the order of the blocks. Try putting those the other way around. I don’t see why that’s a problem though.
Could you show me the trigger’s settings?
To remove excess clutter, we could use player num as a variable in 1 trigger, player id as a property.
School Leak!
No, since variables don’t save between blocks.
Everyone who didn’t notice knows now…
I don’t get this. It works for me with the same exact setup.
Its working now, thanks
Don’t thank me. I really didn’t do anything. Do you know what the problem was?
It was the way I was testing it lol