Debate about Unnecessary Tags

I would vote for mysz’s post to be removed, since its the same info but with some less useful stuff surrounding it.

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We’ve pretty much covered every important thing in this tag, so we can go back to that later. Let’s move on to informational and its criteria. Btw brb

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what about this one?

It’s been open for way to long and It has been turned into like a chat for people

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We’re worrying about tags right now.

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I think informational is what the modern PSAs are really meant to be.

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Another thing I want to propose is going back to the classic rating system:

Also, difficulty polls are annoying, they take up so much screen space. The creator of a guide should judge the difficulty, and if that is off, they can rely on feedback in the comments.

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That difficulty system will be a lot easier to use.

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It worked really well in the early forums.

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But the community should be consulted about this though

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Is the collab-post needed?

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There’s not really an easy way to tell if a guide is a wiki other than that

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What else needs to be done?

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We should probably remove game-design and game-mechanics. Applies to too much posts. We can talk more tomorrow, when we get more community input

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I agree with that, they both are basically normal guides.

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Going offline, but not gonna mark a solution so you guys can sort this out

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I’m going to remove the guides under this tag.

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The rating system would have worked really well in the beginning, but as the community evolves, the bar for each requirement goes higher and higher. Like according to the strict requirements, there could be a couple green guides to be bumped up to easy.

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Sure, you can remove it, because it was made before solutions existed and is therefore outdated now.

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I propose we keep blue just because new people are using it too much, but get rid of everything else. Also, pi color hehe

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I propose we also keep black, because it’s only on the hardest guides of their era.

1 Like