I decided to try and make a Squid Game map!
but…
I realized something:
Why make the exact same game?
There’s like 392 squid game maps on GKC-
And that’s where YOU come in!!!
I need ideas for games!!!
Here are the rules:
- The game has to be able to be winnable in solo. (example: Dalgona)
- NO chance games (example: Glass Bridge.)
- It CANNOT be a reoccuring game from the original show (Example: Hide and Seek)
- HAS to be a real life CHILDHOOD game and not virtual. (Example of what NOT to suggest: Geometry dash.)
- Has to NOT include any threat that could hurt the player except themselves.
- HAS to be top-down make-able. (Example: Red light, Green light.)
Please suggest!!!
Accepted ideas:
Color and Electricity
Color and Electricity
A game of precision and timing.
The setting is a sunny, cloudy day, a rainbow, and with sidewalks and street lamps.
There are benches that restore a virtual health bar called “insanity”.
Every 17.5 seconds, it will turn night, being pitch black and the streetlights are on.
If a player steps into a streetlight’s light, they will be eliminated.
THERE IS NO WAY TO TELL TIME IN THIS GAME.
Every night, 45 Sanity is taken.
On the day cycle, (that lasts 19.75 seconds), “sitting” on a bench restores 1 sanity every 0.16 seconds.
When all of your 115 Sanity is taken, you will be eliminated.
This isn’t a child game, but I just made it because of an iteration of a child’s life and how they mask their sadness sometimes, and trying to control themselves.
This game lasts for 2 minutes 45 seconds.
HAS A LESS CHANCE OF BEING A GAME THAN THE OTHERS.
(yes I named it after that one c00lkidd skin)
High Kite
High Kite
A game of balancing with a kite.
1 counter is registered.
Counter 1 has a starting value of 0 and a target value of -20.
Counter 1, after the game starts, will rapidly deplete, taking 1 target value every 0.12 seconds.
If the counter gets to -20, you will get struck by lightning
This is to imitate a Kite flying away in a thunderstorm, which if not supervised for long, will float and get struck by lightning.
The player will have an overlay that shows “balance”.
If they click it, Counter 1 will gain 2 target values.
If Counter 1 reaches 1 or 2, the player will also be eliminated, since the kite touches the ground, so you can’t just spam the whole game.
Treasure Find
Treasure Find
A game of item finding with 3 objects.
You have to find them all.
As soon as the game starts, you have to start to dig/find the items.
Every 2x2 terrain space will have either one of these words that indicate how close you are:
Frozen
Cold
Warm
Hot
Frozen:
Makes you have 0.65x speed.
Will do 1 frost damage every 1.65 seconds.
Cold:
Makes you have 0.80x speed.
Warm
Makes you have 1.00x speed.
Will do 2 burn damage every 2.35 seconds.
Chalk Line
Chalk Line
Basically Dalgona, but with extra mechanics.
The player will randomly get a random shape to draw:
Cloud (red light green light)
Cookie (Dalgona)
Rope (TOW)
Stone (glass stepping stones)
Rainbow (Pentathlon)
Door (Mingle)
Key (hide and seek)
Kn1fe (hide and seek)
Bridge (Jump Rope)
The player will have to move their gim through the outline.
If the player moves out of the outline (basically chalk not outlining IN the outline) they will get eliminated.
Additional Rule
ADDITIONAL RULE:
Focus
If the player doesn’t click a game overlay while moving through the outline every 4.5 seconds, they will get eliminated.
Song Lyrics
Song lyrics:
Trace, trace,
don’t let your feet betray,
Now, now,
Don’t let your body shake,
Shuffle, shuffle,
Across the
Rough, rough,
Ancient ground,
Do not let your fe4r be found…
Balance Beam
Balance Beam
A game of balancing.
Once the game starts, every 2.5 - 4.25 seconds the player will have to “balance” themselves.
They will then get two overlays and it tells them which way to balance with a notification.
After the player balances by clicking the correct overlay thrice, and will continue the cycle.
Failing to click the correct overlay thrice before 2.95 seconds results in elimination.
The timer of balancing randomness starts again after the player balances themselves.
The player’s speed is set to 0.65x during this game.
The balance beam is about 32 terrain long.
The timer will be set to 2 minutes 15 seconds.
If a player fails the balancing and falls off or the timer goes to zero, the player gets eliminated.
Pending games (games that MIGHT be in the map).
Simon Says
A game of listening to Simon.
There are right now 16 possible things Simon can say.
The place will be a 3 platform area with a circle, triangle, and square.
Compass
A game of hide and seek with a guard.
You have a compass.
If used, it will waypoint the guard.
It will also set you to 0.94x speed for 12.5 seconds
The guard can move twice a run.
Rabbit Hole
A maze.